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Writing a Better Homebrew Campaign: Resources for Writing the Other

Game worlds are often a lot like our own world, save some modifications. They might even be countries we know but with the serial numbers filed off. When your homebrew world involves lived experiences outside your own, it’s easy to slap a skin on the world and just call it a day. But we can give our homebrew worlds a potency for roleplaying, an intense potential for story, if we do a little extra work, a little extra reading and listening. Part...

The Far Side of the Table: “Teching” the Players

Welcome to the table. Today we talk about technology and players. This is part two of a three-part installment about “teching” your game. In the first part, we discussed the merits of projectors and digital battle maps. A much more challenging technology comes with cell phones, iPads, and other personal devices or “PDs,” for short. Let’s talk about turning cell phones and other PDs into assets for your game. Upgrading the Game: “Teching” the...

Warlock Pact: Interplanar Imperator

An Interplanar Imperator is a being beyond that of a god—a cosmic aspect holding the power of the multiverse in their grasp. Imperators grant power to their agents, granting strength to bring planes under one banner as they are brought into the Imperium’s embrace or encouraging instead the sowing of chaos, to prepare for easier conquest. Extended Spell List 1st—Command, Compelled Duel 3rd—Calm Emotions, Magic Weapon 5th—Clairvoyance,...

The Cailleac Bheur (or the Blue Hag)

The elder witch of the winds and winters leans on a twisted, bird-headed staff. A monstrous, emaciated fey, it wanders mountain heights and craggy highland moors, reveling in the appetites and agonies of frost and famine. The Blue Hag’s gaunt yet towering frame is draped in rough, woolen shawls and tattered plaids. Its frostbitten skin is the frozen blue of drowned men under the ice, and its single, milky eye glares balefully through a tangle...

Midgard’s First Five Years

We’re at one of those milestones that snuck up on me a little: the Midgard Campaign Setting has been in print for five years as of today! It’s interesting to look back and see what’s changed. Part of me says, “Whoa, five years! What’s new?” and part of me thinks, “Good! Growth and confusion and a rich patina of worldbuilding.” Little Things Shine Brighter: World Trees I think of changes to a setting as falling into two categories: those...

Shades of Magic: Spiteful Doom

The darkest servants of evil were once champions of light and justice. Fallen paladins who forsake their Sacred Oaths and pledge themselves to the forces of corruption and conquest wield vicious magic in service of their dark masters. Doom magic feeds on the hatred and spite of its users to torture, or annihilate the practitioner’s foes. Magical items fueled by doom magic are tools of war, suffering, and conquest. These items exist to grind the...

Beyond Damage Dice: Monk Weapons, Part 3

A weapon is more than the damage it deals. In combat, skilled warriors use their weapons to confuse, disorient, and disadvantage their enemies before moving in for the kill. Beyond Damage Dice ties unique maneuvers to weapons from both the core rules and the Midgard Campaign Setting, giving them a distinct impact on the battlefield. This first part of the monk weapons series presents new maneuvers that monks can use with slashing weapons. The...

Shops of Zobeck: The Kariv’s Apothecary

The Kariv’s Apothecary A small scratchy voice calls out to you, “Welcome stranger! Do you need some help traversing these busy streets? If you do, I am your guide: Black-Eye! Hop aboard, and please, allow me to show you around this magnificent city. If you are looking for anything in particular, do not hesitate to ask.” Looking at this curious kobold and then looking at his rickety cart, you wonder if it will manage on these streets. You...

Of Godly Might: Clerics of Thor (Part 2)

Temples to Thor are few and far between. Worshipers are just as likely to leave sacrificial offerings under stormy skies, lit by bolts of lightning and accompanied by claps of thunder. No need for fancy temple halls when Thor provides displays of his power with every storm that visits Midgard. Particularly well known among Thor’s followers are an elite group of skalds, calling themselves storm strikers, who favor the sonic cleric domain and...

October 2017 Kobold Press Calendar Wallpapers

2017 Kobold Press Calendar It’s October! So here’s a set of wallpapers for your computer, your smartphone, or whatever electronic device you’ve got. These come from our Kobold Press 2017 Calendar. This month’s scene is by Russell Jones. Kobolds in the Pumpkin Patch Discover Midgard, a fantasy realm of dark roads and deep magic! The 2017 Kobold Press Calendar brings you 13 scenes of wonder, mystery and adventure. From the...

Your Whispering Homunculus: Evocative Words, Part Two

Evocative Words—Part Two “Hmm—Grimshall—that’s a word I haven’t heard used before. I shall use it today at the wicked-persons glovepuppet class. That’ll stump them.” Continuing last episode’s look at words, there are also names that can evoke a particular mood that have no meaning as well as those that use true words: a glance at a map from my own homeland of Derbyshire in England tantalizes with place names such as Breamfield, Dark Lane,...

Shades of Magic: Tools of the Arcane Weave

Tools of the Arcane Weave Weaving magic into reality is not so far removed from the deftly crafted threads and patterns of masterwork garment makers. A handful of artificers can turn reinforced threads into conduits of arcane energy, and the faithful install their divinity into their works to bring a small portion of their deities to the Material Plane. Here you will find just a few items from the craft of arcane weaving. Cape of Comfort...

Writing a Better Homebrew Campaign: When Your World Mirrors Ours

Music is everywhere. Our commercials, online ad spots, in our radios, courtyards, arenas, phones, record players, mp3 players, CD players, even our wax cylinders and greeting cards. We are saturated with it, and chances are, your world probably is too. Part 4, When Your World Mirrors Ours If your homebrew is an Austen-era fantasy of manners or a near-future gritty cyberpunk, the music to write, read, and play to is just a few clicks away. For a...

Memoirs of a Lich: Gods

Dear Osvaud, This is Osvaud. We once gave serious consideration to godhood. I think we were rare because we didn’t assume it was amazing. Unfortunately, most (un)holy books are propaganda puff pieces, so we went more direct to the sources. Basically, we murdered an awful lot of outsiders to learn a few vital secrets. Oh, that reminds me of a fun fact: a bell doesn’t ring every time an angel loses their wings (that’s the saying, right?). It’s...

Of Godly Might: Clerics of Thor (Part 1)

Clerics of Thor Thor is known by many names, but whether it is Perun, Thunderer, or in some parts of the far north, even giant-slayer, he is always hailed as the mightiest of warriors and master of the battlefield. Worshippers of Thor often bellow, “Thor’s thunder in your ears; Thor’s roar, the last you’ll hear,” while crashing a warhammer into the face of a foe. This brief litany on the battlefield that accompanies head-bashing is most...

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