Shades of Magic: A Taste of Clockwork

Clockwork Magic Items Clockwork magic originated in the Free City of Zobeck, amongst the human, dwarf, and especially kobold followers of Rava, the Goddess of Gears and Fate. It has rapidly spread across the breadth of Midgard in the last century, and clockwork spells and magic items can now be found almost anywhere in Midgard, from the Constructor Temples of Ptah in the Southlands to the Boiling Tower of Steam of Auvindri Against-the-Wind in...

Shades of Magic: Artifacts of Primordial Power

Primordial Magic Items The raw power of elements is called upon by druids, evokers, and sorcerers alike, for what mage does not wish to command the natural world itself? Long ago, these great spell-binders tamed the elements and forced their primordial power into these arcane tools. Should you come to possess these great magical tools, be prepared to wield them against the enemies of the earth. Boots of Quaking Wondrous item, very rare The...

Shades of Magic: Eyes of the Dragon

Draconic Magic Items Dragons are known to have a deep connection with magic. Those who seek to understand or emulate this connection study such monsters as others that fear their power or hate their ways incant spell and raise sword in opposition. Some seek to tap the dragon’s well of magic, collecting their body parts, while others deify the wyrms, believing them vessels of cosmic alignment or embodiments of godly might, thereby pursuing their...

Shades of Magic: The Necromancer’s Toolkit

The Necromancer’s Toolkit Necromancy is a potent force, and while many spellcasters might long for its power over the dead, the wise know not to meddle with what lives in the shadows. Despite this magic’s reputation, though, it can be used to create items of great potency. Those who take up these tools may even use them to battle the scourge of undeath… if they so choose. Bonebreaker Mace Weapon [any bludgeoning], rare,...

Shades of Magic: Gifts from the Void

Gifts from the Void When the multiverse was whispered into being by the first words of creation, there was an echo of that generative moment. Nothingness in a dark reflection left behind in contrast to All That Is, the Void is All That Is Not. A place of dark, cold, and madness, the Void is beyond the reason and understanding of mortal creatures. Even the gods themselves fear to stare into that yawning gap between the planes, save those already...


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