Lost Magic: Eldritch Epiphany

Another element of lost magic came our way, this time from Denver Edwards. This one has more of a metamagic element to it, which you might embrace in your game as is or soften through the use of more story elements. If you’re the GM, ask the player to describe how the caster’s knowledge of this ancient lore plays out in the mind’s eye during casting, for example, which can help you build more lush world detail into your game,...

Your Whispering Homunculus—A Time to Think of Those Less Fortunate, Part 2

A.K.A. Face thy Woe, and Know that thy Woe Has a Name, and that Name Is Kobold . . . Master Pett’s Your Whispering Homunculus presents only the finest in British gaming. Indeed, you are not likely to find a more comprehensive assortment of miscellany anywhere. (So much more than just another bloke in a dress.) Koboom!—A Kobold Adventure The Shockdeath tribe is small and little known, but they have a deadly secret. The tribe members have mated...

Kobold Courier #6 Ships

The latest free issue of the Kobold Courier has shipped to Kobold fans. You can sign up to get one (for free!), and get news on designers, project releases, links to KQ.com’s free monsters and articles, discounts, gallery shows, sneak previews, and more. We send the Courier out roughly once a month, sometimes twice. Did we mention it is 100% free? To sign up, just enter your email address in the black box on the left! You can unsubscribe...

Pathfinder Roleplaying Game Compatible

Product Identity for this product, as defined in the Open Game License version 1.0a, is not Open Content and is designated as all artwork, characters, dialogue, locations, plots, proper names (characters, deities, etc.), storylines, tradedress, and trademarks. (Elements that have previously been designated as Open Game Content or are in the public domain are not included in this declaration.) Open Content, as defined in the Open Game License...

Tales of Zobeck

Open Design is pleased to announce that the Tales of Zobeck anthology, which won the Silver ENnie as Best Electronic Book on Friday, is now available from the Kobold Quarterly store. You no longer need to be a patron to see this award-winning adventure...

Trapspringer:
Portcullis and Active Defenses

Clang! The grate slams to the floor, sealing the exit — and alerting every monster in hearing distance…. Most traps are active defenses, contesting every foot of the dungeon. However, a passive defense can be a valuable deterrent as well. Two entry-level passive traps are the portcullis and the razor-wire trap, which we’ll re-design this week. Portcullis Trap CR 1; mechanical; location trigger; manual reset; Atk +10 melee (3d6);...

The D% Roll – The Complete Bastard’s Polymorph

The toad, frog and newt are classic choices for a transmuting mage with an itchy casting finger and a prepared polymorph any object. However, sometimes your foe deserves something more creative or stylish. Below is a list of forms that will add some memorable panache to the proceedings. d%   Result (Duration) 1.     A 120-foot-long trading carrack (1 hour) 2.     A 20 foot diameter soap bubble, which floats upwards at 5’ per round (1 hour)...

Fistful of Lead: Hrothagar the Iron-Hearted

Hrothagar the Iron Hearted is a dwarf barbarian to his core. A bald head ends in a three-prong beard. His left hand easily holds a drinking horn while his left holds his rune-marked axe behind his head. His broad belt, studded with more runes, a belt pouch, and a sack. Another belt pouch is directly under his left arm and one more right under the belt. The majority of the details come out on Hrothangar’s board shoulders and muscular back. The...

D&D Economics, Part 4

Rule 31. Arch Wizard Miltonous Freidmanicus first coined the phrase “Trickle Down Economics” to describe his theory of economics which should control inflation and thus ensure a properly functioning sustainable growth curve. The cornerstone of his philosophy is never taxing adventurers. An untaxed adventurer is a motivated adventurer and willing to continue to grow his or her networth at a startling rate. Most high level adventurers...

Open Game License Version 1.0a

The following text is the property of Wizards of the Coast, Inc. and is Copyright 2000 Wizards of the Coast, Inc (“Wizards”). All Rights Reserved. 1. Definitions: (a) “Contributors” means the copyright and/or trademark owners who have contributed Open Game Content; (b)”Derivative Material” means copyrighted material including derivative works and translations (including into other computer languages), potation, modifi cation, correction,...

Open Design 2009: Halls of the Mountain King

After several attempts at putting together a commission for the next Open Design, I’ve got to admit to a certain degree of confusion as a publisher. While some folks were excited by the content of the adventures being considered on the KQ Forum, many of the questions boil down to “What edition will you be supporting?”. That’s an important element, no doubt, and it keeps a designer of adventures quite humble. Which may be...

Kobold Guide to Game Design, Vol. 2

The first KOBOLD Guide to Game Design was a sleeper hit, compiling advice from Wolfgang Baur, Ed Greenwood, and Nicolas Logue on how to think about different genres, how to improve your game as a DM, how to make a setting come alive, and how to use design compression to strengthen your work. And the second volume has now been announced for preorders, and it is even better. This volume contains more than a dozen crucial essays to help you...

Monday Monster: the Drop Bear

Canberra, Australian Capital Territory (WKQ News): A tourist today was admitted to Canberra Hospital with severe injuries to his head and back. Officials report that the tourist, whose name is being withheld pending notification of his family, was attacked while exploring the outback. They suspect the animal in the attack was a dingo, and completely dismiss the stories being circulated that the animal was actually a drop bear. [More…]...

Templeforge Skycasters

Some spellcasters spend their lives spurning the ground and its heavy tread, but a few look to non-arcane means to overcome the limits of earth like the Templeforge Skycaster. Fusing the arts of engineering and magic, they take to the skies and seldom return to earth. Their magic is as large as the heavens, and often infused with elemental Air. The airships allow the skycasters to share the joy of the sky, taking passengers on voyages far and...

Ask the Kobold: Bending the Rules

Skip Williams is one of the designers of 3rd Edition Dungeons & Dragons. He’s also a regular columnist for Kobold Quarterly. As long as you send in your questions, we’ll keep running the column here for free. But if you don’t ask the kobold, don’t expect a reply! I encountered an odd thing recently. A DM I know allowed a player character to use the disarm action with a ranged weapon when the rules clearly say disarms are...


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