You Find Yourself in a Forgotten Temple, part 6
In this series, we’ll explore the archetypal lost temple. In this installment, we talk about the treasure you can find inside them!
You Find Yourself in a Forgotten Temple, part 6 Read More »
In this series, we’ll explore the archetypal lost temple. In this installment, we talk about the treasure you can find inside them!
You Find Yourself in a Forgotten Temple, part 6 Read More »
In this series, we’ll explore the archetypal lost temple. In this installment, we talk about secrets found in forgotten temples!
You Find Yourself in a Forgotten Temple, part 5 Read More »
In this series, we’ll explore the archetypal lost temple. In this installment, we talk about gods the temple used to be dedicated to!
You Find Yourself in a Forgotten Temple, part 4 Read More »
In this series, we’ll explore the archetypal lost temple. In this installment, we talk about traps!
You Find Yourself in a Forgotten Temple, part 3 Read More »
Some locations appear repeatedly in stories and adventures. In this series, we’ll explore the archetypal lost temple.
You Find Yourself in a Forgotten Temple, part 2 Read More »
Some locations appear repeatedly in stories and adventures. In this series, we’ll explore the archetypal lost temple.
You Find Yourself in a Forgotten Temple, part 1 Read More »
Whether a windswept manor on the moors, a dilapidated hut outside of town, or a castle on the verge of ruin, haunted locations are ripe areas to introduce backstory, side plots, clues, atmosphere, or some undead bashing. This section focuses on some thematic NPCs who could be allies (or complications!) for PCs dealing with a
You Find Yourself in a Haunted House: Creepy Friends Read More »
Whether a windswept manor on the moors, a dilapidated hut outside of town, or a castle on the verge of ruin, haunted locations are ripe areas to introduce backstory, side plots, clues, atmosphere, or some undead bashing. This section focuses on the creatures your PCs typically find in a haunted house. It includes some ideas
You Find Yourself in a Haunted House: Monsters Read More »
Whether a windswept manor on the moors, a dilapidated hut outside of town, or a castle on the verge of ruin, haunted locations are ripe areas to introduce backstory, side plots, clues, atmosphere, or some undead bashing. This section introduces suggestions for creating haunted traps, a modified hazard customized for setting off spooky supernatural effects!
You Find Yourself in a Haunted House: Traps Read More »
Whether a windswept manor on the moors, a dilapidated hut outside of town, or a castle on the verge of ruin, haunted locations are ripe areas to introduce backstory, side plots, clues, atmosphere, or some undead bashing. This section is about the interactions with magic in haunted locales. We’ll start with some suggestions to adjust
You Find Yourself in a Haunted House: Spells Read More »
Recommended Items Haunted locations aren’t very haunted without some undead encounters, and the undead come with several resistances and ailments they can inflict on PCs. For example, most undead are immune to poison and charm abilities while they can inflict fear or attribute-draining attacks on PCs. Consider the magic items PCs already have to determine
You Find Yourself in a Haunted House: Magic Items Read More »
Whether a windswept manor on the moors, a dilapidated hut on the outskirts of town, or a castle on the verge of ruins, haunted locations are ripe areas to introduce backstory, side plots, clues, atmosphere, or some undead infestation. A distinguishing feature of haunted locales is dependence on mood. Fear is a typical goal, but
You Find Yourself in a Haunted House: The Beginning Read More »
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