interview

An Interview with Empire of the Ghouls Lead Designer Richard Green

Empire of the Ghouls is the latest offering from Kobold Press and their first hardcover 5th Edition adventure. It’s a tour de force, over three hundred fifty pages of setting guide, spells, creatures, NPCs, magic items, and an epic quest that takes players from 1st to 13th level. It’s been released alongside two related books, …

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Dragon Talk Podcast: Electric Beastaloo

Wolfgang drops in with the Wizards crew at Dragon Talk to chat about Tome of Beasts. Go listen to your favorite Kobold-in-Chief talk about your favorite topic (monsters) in the latest podcast. The creative team is hard at work on Tome of Beasts 2: Electric Beastaloo, including Dan Dillon, James Introcaso, Shawn Merwin, Steve Winter, …

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Wolfgang Baur - Kobold King

Interview with Wolfgang Baur

Wolfgang Baur, “Kobold in Chief” for Kobold Press, has been writing, editing, and designing professionally since 1991. He was editor at Dragon magazine and an assistant at Dungeon magazine. His work appeared in many places, including the Al-Qadim setting for TSR and the Alternity science fiction RPG for Wizards of the Coast. During the d20 …

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Deep Magic Cover Rough

Interview with Marcel Mercado

As we continue our celebration of the 10th year anniversary of Open Design, this time we venture into an artist’s studio with Marcel Mercado. Learn more about him and his work for Kobold Press. Marcel Mercado brings a decade’s worth of experience working in video games. His cover illustrations are becoming synonymous with Kobold Press’s …

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Anna Meyer

Interview with Anna B. Meyer

The poster map included in the Southlands setting guide is truly unlike anything that’s been attempted in RPG gaming, representing a level of detail for fantasy geography that’s just amazing. As interesting is the “fly-by” view of the Southlands that was posted as part of the incentives to participate in the Southlands kickstarter. Both were …

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Richard Pett 2016

Interview with Richard Pett

Long-time contributor Richard Pett always comes up with gaming tidbits guaranteed to send a creepy chill up your spine. The author of Your Whispering Homunculus and many adventures never fails to create scenarios filled with suspense and mystery. To help celebrate the upcoming 10th anniversary of Open Design, Richard shared some of his memories of …

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Interview with Southlands Cartographer Anna Meyer, Part Two

Yesterday, we posted the first part of a two-part interview with Anna Meyer, who created some gorgeous maps for the Southlands Campaign Setting! You can read about (and see) her process in the second part of this interview. What were some of your highlights working on the Southlands maps? The biggest thrill with a project …

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Southlands Map 1

Interview with Southlands Cartographer Anna Meyer, Part One

As part of the production work involved with the Southlands project, Anna Meyer created some excellent maps! You can read about (and see) her process in this two-part interview! When did you decide to become a cartographer, and why did you make this choice? I’ve always had a fondness for maps since I was a …

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Interview with Southlands Artist Fred Fields

Southlands is an exciting new campaign sourcebook for the Pathfinder Roleplaying Game, featuring stunning art, maps, and adventure hooks. We asked Southlands artist Fred Fields to walk us through the creation of the title page art… You created a beautiful new piece for the Southlands book. Can you talk a little about your working process …

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Andrew Looney author photo

The First Board Game I Fell In Love With: Andrew Looney

To celebrate the release of the Kobold Guide to Board Game Design, we asked some of the world’s top board game designers to tell us about the first game they fell in love with, and whether it still holds up for them today. Today we hear from Andrew Looney. The first board game I ever …

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Matt Forbeck author photo

The First Board Game I Fell In Love With: Matt Forbeck

To celebrate the release of the Kobold Guide to Board Game Design, we asked some of the world’s top board game designers to tell us about the first game they fell in love with, and whether it still holds up for them today. Today we hear from Matt Forbeck. The first board game I really …

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Richard C. Levy author photo

The First Board Game I Fell In Love With: Richard C. Levy

To celebrate the release of the Kobold Guide to Board Game Design, we asked some of the world’s top board game designers to tell us about the first game they fell in love with, and whether it still holds up for them today. Today we hear from Richard C. Levy. My favorite board game today …

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