A Magical City!
Campaign Builder: Cities & Towns is being edited at the moment. For the curious, here’s a morsel to stave off the hunger.
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Campaign Builder: Cities & Towns is being edited at the moment. For the curious, here’s a morsel to stave off the hunger.
It was with a chill of excitement that I opened up Kobold Press’s latest offering. Empire of the Ghouls is the product I’ve been dreaming of since I first discovered the Midgard setting—a hardcover adventure, and one which takes PCs all the way from 1st to 13th level.
If there is something that I think sets the world of Midgard apart from other campaign settings, it’s not the depth of the world building, deep though it is. After all, there have been quite a few very complex roleplaying game worlds in the past. (Glorantha, I’m looking at you.) What makes Midgard unique to …
Unlocking the Warlock: A Look at the Warlock Grimoire Read More »
Let’s get one thing straight. There is no way I can write a dispassionate overview of the overwhelming goodness that is the Margreve Player’s Guide. I just can’t. And there’s a very good reason for it.
“And into the forest I go, to lose my mind and find my soul.” ―John Muir “Tom’s words laid bare the hearts of the trees and their thoughts, which were often dark and strange, filled with a hatred of things that go free upon the earth, gnawing, biting, breaking, hacking, burning: destroyers and usurpers. It …
Midgard is my favorite campaign setting, and Tales of the Old Margreve is poised to be my favorite campaign book. Quite apart from my own contributions to the Player’s Guide—about which, more in a later article—I was able to playtest a lot of this in my own Midgard campaign, and it’s just deliciously chock-full of …
Inside the Kobold Mines: A Conversation with Matt Corley Read More »
It’s no secret that I’m a huge fan of the Southlands. And one of my favorite designers for that setting is Richard Pett. Now he’s back with a new one, An Enigma Lost in a Maze. In it, characters are sent into the insane maze in the ruins of the city of Roshgazi. Roshgazi was …
Inside the Kobold Mines: A Conversation with Richard Pett Read More »
With Courts of the Shadow Fey just released, the timing couldn’t be better for the debut of a special edition Warlock booklet, Guide to the Shadow Realms. The guide was a threshold goal on the Warlock Patreon. If you’re not familiar, Kobold Press is producing Warlock (24–28 pages for 5th Edition in PDF and print), …
Inside the Kobold Mines: Guide to the Shadow Realms Read More »
I chatted with co-designer Dan Dillon about his work bringing Courts of the Shadow Fey to 5th Edition, and naturally, we ended up talking about Midgard-in-general quite a bit too. Lou: So this is a 4th Edition product—that was quite celebrated when it came out—now updated and significantly expanded for 5th Edition. What were some …
Inside the Kobold Mines: Courts of the Shadow Fey (Part 2) Read More »
There are a lot of things I love about Midgard. Whether it’s the beer domain clerics, Per-Bastet the City of Cats, the Kobold Ghetto in Zobeck, or the Margreve Forest, there are so so many brilliant aspects of the world that make me go “wow” and secure Midgard’s place as my hands-down favorite campaign setting. …
Inside the Kobold Mines: Courts of the Shadow Fey Read More »
What would you get if there was a strange and unholy union between the witch, the wizard… and Elric? You’d get the warlock, that’s what! The warlock is just one of the 12 new and expanded Pathfinder Roleplaying Game classes in the recently released hardcover edition of the New Paths Compendium.
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