Inside the Kobold Mines: A Conversation with Richard Pett

It’s no secret that I’m a huge fan of the Southlands. And one of my favorite designers for that setting is Richard Pett. Now he’s back with a new one, An Enigma Lost in a Maze. In it, characters are sent into the insane maze in the ruins of the city of Roshgazi. Roshgazi was of course the heart of the Moon Kingdom of Tes-Qamar until it was sacked three hundred years ago by the Mharoti empire. Now the maze’s madness has grown to such an extreme...

Inside the Kobold Mines: Guide to the Shadow Realms

With Courts of the Shadow Fey just released, the timing couldn’t be better for the debut of a special edition Warlock booklet, Guide to the Shadow Realms. The guide was a threshold goal on the Warlock Patreon. If you’re not familiar, Kobold Press is producing Warlock (24–28 pages for 5th Edition in PDF and print), full of world-expanding goodness and awesome mechanics for your game, and Warlock Lairs, short adventures playable in a session or...

Inside the Kobold Mines: Courts of the Shadow Fey (Part 2)

I chatted with co-designer Dan Dillon about his work bringing Courts of the Shadow Fey to 5th Edition, and naturally, we ended up talking about Midgard-in-general quite a bit too. Lou: So this is a 4th Edition product—that was quite celebrated when it came out—now updated and significantly expanded for 5th Edition. What were some of the major changes in this version? Dan: Yep, originally 4E, though it went through a conversion to Pathfinder...

Inside the Kobold Mines: Courts of the Shadow Fey

There are a lot of things I love about Midgard. Whether it’s the beer domain clerics, Per-Bastet the City of Cats, the Kobold Ghetto in Zobeck, or the Margreve Forest, there are so so many brilliant aspects of the world that make me go “wow” and secure Midgard’s place as my hands-down favorite campaign setting. But when I try to nail it down to just one aspect of the world that really stands out for me, that makes Midgard what it is, I always...

New Paths Compendium Hardcover Preview: Warlock

What would you get if there was a strange and unholy union between the witch, the wizard… and Elric? You’d get the warlock, that’s what! The warlock is just one of the 12 new and expanded Pathfinder Roleplaying Game classes in the recently released hardcover edition of the New Paths Compendium. The warlock gains his power through contact with mysterious and sometimes forbidden forces, using his bond weapon as a conduit. He receives not...


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