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The Children of Typhon: A New Cult and Its Leader

Leaders, Organization, and Goals The Children of Typhon are fractured into two distinct sects, each with its own power structure, leaders, and means of operation. They are both united in the purpose of releasing Typhon from his imprisonment. Despite this, they are also rivals, constantly competing with one another. Each sect wants the prestige of …

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Musings from an Empty Tankard: Parasitic Symbionts

While parasitic symbionts afflict their hosts with adverse side effects, most hosts believe the benefits outweigh this. Sometimes such hosts band together to form secret cults based on their common infestation. These cults are often interested in prolonging the life of their parasites, acquiring more parasites, or even spreading parasites to others. Such groups might …

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Deep Magic: Pestilence Domain

Pestilence embodies the diseases and vermin that plague civilization—viewed as “bad air,” divine punishments, curses, or even demons lurking within the body to corrupt it from within. Deities with this domain may be both healers and killers, striking the unworthy with afflictions while blessing their flock with health. Deities of any alignment may claim this …

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Bards with Class: New Equipment & Magic Items

New Equipment Secret Ingredients. An herb, spice, or other flavor used to improve aroma, taste, texture, or presentation. Secret ingredients grant a minor non-magical bonus to bardic abilities. Each seasoning also lists other ingredients you can use in place of the listed ingredient. Secret ingredients are intended to be collected in play, though you can …

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Southlands werelion spear fighter

Playing a Southlands Cleric

For those who call the Southlands home, their survival isn’t just threatened by a brutal desert environment that sprawls across much of its 2,000-mile expanse. They must also contend with vile demonic cults, cursed tombs, and living gods exerting their wills upon them—and that’s just for starters. To be a cleric in the Southlands means …

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Rise of the Mimic Moon: Adventure Awaits!

Oreimong the Eater, a planetoid-sized mimic awakened at the dawn of creation by unknown or forgotten gods, arrives in orbit over Midgard, pursuing the thieves who stole its seedling, the mimic’s only offspring. Unable to enter Midgard’s atmosphere and enraged beyond measure, it sends a deluge of mimics across the land, determined to recover what …

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Parties of Interest: Troupe of the Diamond Sky

Members of the Troupe of the Diamond Sky pose as minstrels, actors, playwrights, and other entertainers of the public. In truth though, they are spies and dissidents, passing vital information to usurpers and assassins and otherwise stirring the common folk against their rulers. With more than a century of existence under its belt, the troupe …

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Tome Unleashed: Beli

Deep Chill. The beli’s ice dagger and icy shortbow deal 5 (2d4) cold damage on a hit. The beli’s icy shortbow inflicts one level of exhaustion on a failed save. Icy Entanglement (Recharge 5–6). The beli fires an arrow up to 80 feet that explodes in a 20-foot radius of grasping icy tendrils. Creatures in …

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The Song Undying: Mid- to High-Level Plot Hooks

Levels 10–12 In an effort to purify the effects of the Thrice-Cursed Heart, Salamondre decides he needs divine aid. The cult summons and binds an angel to their bidding, attempting to add its power to the ritual singing of the Song Undying to refine the artifact’s powers, to allow it to truly heal and restore …

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Musings from an Empty Tankard: Trial by Fire

For ease of explanation, individuals on trial will be referred to as the accused—and the individual running the trial as the lawgiver. Trials resolve with only a few ability checks, though the appropriate challenge DCs and damage penalties should be determined by the GM based on the PCs’ level. Additionally, some trials draw spectators. Once …

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Introducing Players to Roleplaying Games: Interacting as a Group

You’ve introduced your group of new players to the rules of the game, and they’re excited to create their first characters. They all look through the rulebook and create a fighter, a barbarian, and two paladins. Sure, they’ve all created a character according to the rules and have even written up some personalities to make …

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