Midgard Kickstarter for 5th Edition and Pathfinder is Live!

Like the strong, dark dwarven beer of the Ironcrags, the Midgard Kickstarter project has been a long time fermenting—and it’s now live! The dark roads await us, and the deep magic calls. Check it out here. This Kickstarter will bring a whole new world to 5th Edition, and expand the options for Pathfinder RPG players. We’re creating a new Midgard Campaign Setting book, with new maps, new chapters and an expanded timeline that moves...

Midgard Revised: New and Old Schools of Midgardian Magic

Midgardian Magic One of the principles behind the revised Midgard Campaign Setting is the “Dark Roads & Deep Magic” ethos. Not surprisingly, this means additions to player and game master options alike with the incorporation of new schools of magic from the Deep Magic series. The existing school of heavily Midgardian magic are well known: ley lines, clockwork magic, and the illumination school all have extensive support in both 5th Edition...

Trapmaster: The Hands of Time

The Hands of Time Mira cursed as a gobbet of molten iron landed on her shoulder. A partner would have made the riddle of the clock easy to bypass. As it was, her only course had been to spike the pendulum. She thought the sweat on her brow beaded from concentration as she picked the lock, but looking up, she realized it was from the heat of the iron spike that was now red hot and flexing under the pressure of the axe-shaped pendulum. Breaking...

Dirty Jobs: Parent

Parenthood Hervard the Steady was one of the greatest wizards of his time: a capable adventurer and a renowned university lecturer. Intelligence and perseverance made him a great wizard; generosity and patience made him a great teacher. And he had great talent for divination. Legend has it that on his last day of life at the age of 176, he informed his students that class would end early, handed them all their final grades, sat down at his...

Triolan Highwayman: A Background

Triolan Highwayman The Triolan corsairs are renowned throughout Midgard for their flamboyant ferocity and near monopoly on organized shipping and piracy throughout the (northern) Middle Sea. But the sea lanes and merchant armadas are not the only means to move goods and services to and from the rich trade centers of the great peninsula. Eager merchants still foolishly brave back roads and “shortcuts” to hurry their goods to Tolmezo, Melana, and...

Memoirs of a Lich: Crafting

Dear Osvaud, This is Osvaud. One of the reasons we’ve held on to our sanity for so long is our love of arts and crafts. It’s provided an endless series of fun hobbies and useful trinkets. I still fondly remember the looks on the faces of the minions when we gave them those itchy rainbow scarves we knit. The poor suckers were too afraid to take them off. Beyond random hilarity, our love of creation has produced treasure for luring in...

Alternative Adventures: The Escape

The Escape Black Gate is not just any prison: it’s where the kingdom holds its most powerful lawbreakers. The Shadow Man, a noted assassin who was little more than smoke and rumor until he faced off with a contingent of the king’s own. The Devil’s Daughter, a woman who had truck with fell powers and whose sorceries left a nation in dread. Even The Deacon, a priest of gods so foul it would curdle the tongue to speak their names...

Gen Con Badges and GMing

Gencon is coming, and 4-day badges are more expensive this year! But the Kobold can help, and you can help the Kobold. Just run 4 or more full-table, four-hour games at Gencon and your badge will be compensated. We have the adventures, you’re the GM! Event submission begins on January 22nd, just weeks away. When you commit to running 4 or more events, you can get your badge compensated and possibly pick up some Kobold swag. Email...

Midgard Revised: Thoughts on the Midgard Races

The Midgard Races The revised edition of the Midgard Campaign Setting is coming along nicely, and it’s time to talk about what’s new and what’s changed. This article is part of an occasional series on the process of refining and sharpening the setting to address its development since its first hardcover compilation. One of the earliest decisions made in the rewrites was to revisit the core race mix. The 2012 edition of the Midgard...

Your Whispering Homunculus: All Smiles, Part Three

All Smile, Part Three “Gah! He’s left one of those irksome snowmen outside, curse the man.” “No master, I’m afraid that snowman is your Uncle Flobb.” And so we come to the end of our suggested seasonal get-togethers. One final pair of events that may get everyone together in an uneasy way… The Call for Help from an Enemy You need to know your players well to try this one as you might be wasting your time before you...

Dungeons & Decameron: Magic Items from Classical Literature

Dungeons & Decameron Storytelling games are as ancient as humankind. In his most-known book, The Decameron, the medieval Italian writer Giovanni Boccaccio (1313–1375) narrates how a group of young people manage to exorcise the fear of the Black Death spreading in Florence through the art of narrating stories. Many of them contain fantastic elements—even magic items are cited… The Heliotrope Wondrous item, very rare (requires...

January 2017 Kobold Press Calendar Wallpapers

2017 Kobold Press Calendar It’s a new year! And may 2017 be the year you always wanted. Here’s a set of wallpapers for your computer, your smartphone, or whatever electronic device you’ve got. These come from our Kobold Press 2017 Calendar. This month, we feature the art of Marcel Mercado. To a Fantastic New Year Discover Midgard, a fantasy realm of dark roads and deep magic! The 2017 Kobold Press Calendar brings you 13 scenes...

Your Whispering Homunculus: All Smiles, Part Two

All Smiles, Part Two “Is he still there?” “Yes, master. Ah, you’ve changed your mind and are going to let him in from the cold? Kind master.” “Not at all. I want to drink this brandy and eat this cake from the window where he can see me whilst he shivers outside.” Continuing our dark look at the season of goodwill, here are a few more ideas for unusual or unexpected events to throw at your players. The Gift What a tale you can spin when your...

Beyond Damage Dice Now Available

A Weapon is Much More than Just the Damage It Deals… Down to 5 hp and fighting for your life against trolls, dragons, werebeasts, or worse? You’ll need to use your weapons to their fullest potential: to confuse, disorient, and disadvantage your enemies before moving in for the kill. Beyond Damage Dice offers unique maneuvers for specific weapons found in the core Fifth Edition rules and the Midgard Campaign Setting—giving them a distinct...

Midgard Expanded: The Travels of Lucano Volpe, or the Province of Hariz and the City of Tabur

Part Four, On Traveling Eastward Let us pause a moment and speak on the decision to leave for the East via the city of Tabur. There are some who would advise a traveler to depart instead from the fortress city of Sarkland in the Gizmiri province. This advice is the height of folly. Though it is true that the Campaign Trail does stretch to the East from Sarkland, that road wanders through endless fields of the empire’s past battles with...


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