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One-on-One Roleplaying: Adapting PCs

After you’ve covered the basics of running 5e one-on-one, you’re ready to move on to step number two, adapting your game’s PC for this smaller-party play style! In terms of mechanics, one-on-one works best when you make sure the PC is flexible in both melee and ranged combat. This post covers a few different options for making these adjustments to the core classes. Even with a more flexible PC, we still suggest adjusting the number of...


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