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Warlock’s Apprentice: Feast Halls of the Northlands

Among all the northern folk, the feast halls and the long halls are a gathering place for entire jarldoms, families, and clans. The enormous shield-hung rafters, the roaring fire pits, and the long benches and tables are unlike the more genteel dining and drinking halls of Dornig or the south. Beyond their warmth and sense of community, they are places of boasting, song, and gossip—and quite frequently of challenges, table dances, and wild...

Midgard Heroes: Doom Croaker

The doom croaker tradition originated among the Northlands ravenfolk and spread from there to the northern dwarves. Doom croakers follow the teachings of Wotan to gain glimpses into the infinite knowledge he was granted while hanging from the branches of Yggdrasil. DOOM CROAKER (WIZARD) Common folk regard doom croakers with a mixture of fear and awe. The doom croakers carry the power of Wotan’s runes, and though people cautiously seek out...

Tome of Beasts Digital Tokens

Devin Night has done an amazing thing by creating a top-down, digital token for every monster from Kobold Press’s Tome of Beasts. They’re all for sale at his website, where he talks more about the project. Some sample tokens are below. We caught up with Devin to find out more. KP: Devin, the Tome of Beasts tokens are done and look amazing. Do you have a couple favorites or pieces you think turned out especially well?  DN: There are...

Courts of the Shadow Fey

“A five-star adventure that everyone should play at some point in their gaming career.” (Reviewer at DriveThruRPG) We first released Courts of the Shadow Fey in 2013 for the 4th Edition of the world’s first roleplaying game, and for Pathfinder 1st Edition. Now, years later, we’re bringing this enduring classic to 5th Edition in a revised, full-color hardcover edition! The Free City of Zobeck has thrived since...

Welcome to Midgard: Twilight Empire

To the west of the black wood where the shadow fey dwell lies a great pit in the Shadow Realm’s landscape. A series of deep depressions gouge the dark earth, diving deep into thick shadows and darkened tunnels. To a shrewd scholar of Midgard geography this mighty crevasse takes on a sinister meaning, for it exists in the corresponding location of the dwarf heartland, the Ironcrag Cantons. In these Black Iron Depths thrives an exiled arm of the...

Tales of the Old Margreve Wallpapers

It’s January! So here’s a set of wallpapers for your computer, your smartphone, or whatever electronic device you’ve got. This month we tease the upcoming Tales of the Old Margreve, by artist Miguel Regodón Harkness. Bring on the hunt!           ~ ~ ~ ~ ~ Please, click on the image you want to download to expand it into a downloadable...

The Sorcery Stop: Hedge Wizard Background

Magic is the lifeblood of fantasy. Arguably the dividing line between fantasy and other types of fiction, magic can be strange, mysterious, frightening, comical, or anything in between. And if you’re looking to explore the applications of magic in a fantasy roleplaying campaign, you want to visit the Sorcery Stop!  HEDGE WIZARD You have a way with plants and animals and a fascination with anatomy. You spend most of your time at the edge of a...

Tome of Beasts: Beli

These small, winter faeries are vicious and deadly. With their pale skin and translucent wings, they blend perfectly into their snowy environment; only their beady black eyes stand out against the snow and ice. These malevolent ice-sprites are a plague upon the people of snowy climates, ambushing unwary prey with icy arrows and freezing spell-like powers. Servants of the North Wind. Known as “patzinaki” in some dialects of Dwarvish, the beli...

Warlock’s Apprentice: Shade

Life leaves echoes in its wake, whether crumbled remnants of a bygone civilization, tales of heroes and gods that spawn new beliefs, or even the echo of an individual soul left behind to haunt the living world. The world of Midgard is no stranger to ghosts and specters that linger beyond death, but sometimes a person’s passion, purpose, and will to live are so strong, their tie to the living world so unbreakable, that their memories create a...

Your Whispering Homunculus: Crooked Characters—Master Jebediah Leam, Part Two

“I think he may have gone, Master. Thank goodness. What was that revolting shambling thing outside?” Crooked Characters are detailed NPCs to slip into your adventures however you wish. Free from class and statistics, they can be used in any fantasy gaming system. Each comes with a detailed description and character motivation for you to use in your campaign, perhaps as a mere passer-by, a rumor, a confidante, or maybe as the motivation behind a...

The Courts of Fey: Seelie Courtier

Since the rise of the “young” races, the boundaries of Faerie have waned and receded farther into the shadows. Once great powers and influences have been diminished or forbidden or forgotten. As the ancient traditions faded and the Old World separated from the New, some were compelled to depart along with it, by necessity or by choice or by force. Whether exiled wanderers or founders of new kingdoms beyond the veil, the fairest of Otherworld...

Midgard Heroes: Kobolds

Of the smaller races, the kobolds have adapted best to the changing world. Enslaved long ago by reaver dwarves, kobolds quickly carved a niche for themselves as miners, scouts, and tinkerers: small enough to be useful, and also small enough to be dismissed as a threat. At first they were tolerated, then largely ignored. As a result, the shadows of dwarven society are rife with kobold rogues and entrepreneurs (many of them secret worshippers of...

The Far Side of the Table: Adding New Characters to Your Game

Val clumsily brought his eighth glass of whiskey to his lips, wondering if, finally, this would be the shot that would do him in. The shouts of combat and explosions rang in his ears, and through his swimming vision and equally muddled thoughts, the image of Tyrash, his grim smile and the explosive barrel at his feet, came uninvited. “You’ve got the look of someone running,” the tavern owner was a solemn person of middling...

Actual Play: Prepping for the Wrath

When I was a kid, and 1st Edition wasn’t called 1st Edition because we didn’t know there would ever be another, we played sitting on the rug with a set of very battered core books, dice you had to rub with a crayon to see the numbers, #2 pencils, and paper, some of it graphed. These days, we’re sitting around a dedicated game table, everyone with laptops and iPads plugged into D&D Beyond, and the table is filled with either 3D printed...


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