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Inside the Kobold Mines: A Conversation with Richard Pett

It’s no secret that I’m a huge fan of the Southlands. And one of my favorite designers for that setting is Richard Pett. Now he’s back with a new one, An Enigma Lost in a Maze. In it, characters are sent into the insane maze in the ruins of the city of Roshgazi. Roshgazi was of course the heart of the Moon Kingdom of Tes-Qamar until it was sacked three hundred years ago by the Mharoti empire. Now the maze’s madness has grown to such an extreme...

Expanding Codex: Moon Drake

The Expanding Codex series fleshes out monsters from the Creature Codex, giving GMs ways to modify the existing monsters to surprise well-prepared players or to introduce monsters to a campaign. Alternate Traits and Actions The following changes allow GMs to alter moon drakes without modifying its challenge rating: Shiftersense. The moon drake can sense the presence of shapeshifters within 30 feet. The moon drake’s darkvision is reduced to 60...

Tales of the Old Margreve Pre-Order

The forest surrounds you, darkness filling the spaces between the massive boles, as you try to keep the path. There is a certain stillness—a slumbering immensity—just under the surface that is simultaneously inspiring and terrifying, disorienting in its primacy. But the inevitable snap of twig or wind in the leaves continues to bring you back from your frequent reveries… Pre-order Tales of the Old Margreve today! Welcome to the Old...

Warlock’s Apprentice: Bemmea’s Scheming Arcanists

“I’ve watched Gispara Ravensbark cast spells on several occasions, and I’ve never ceased to be amazed. The ancient gnome is almost nonchalant as she assumes a well-practiced stance, platinum ankh gently cradled in her left hand, her arm swinging loosely at her side. “There’s a devilish twinkle in her eyes as she begins the incantation. The fingers of her free hand are a blur of motion, precision befitting a maestro. Then comes the somatic...

An Enigma Lost in a Maze Wallpapers

It’s April! So here’s a set of wallpapers for your computer, your smartphone, or whatever electronic device you’ve got. This month, we’ve got a peek at Richard Pett’s An Enigma Lost in a Maze for 5th Edition by artist Kiki Moch Rizki. Let’s eat, adventurers!           ~ ~ ~ ~ ~ Please, click on the image you want to download to expand it into a downloadable...

Boneshard Shaman

Among the dust-goblin tribes of the Wasted West, there exist some with traditions calling for certain tribal elders, spirit callers, and witch doctors to carry out enigmatic rituals among the wraith-haunted vales of the Flensing Gulch. Those who return, return changed—somehow less than alive, altered by deranged sacraments and the abhorrent, necrotic magicks of the wraiths and other deathless horrors still haunting Flensing Gulch. These warped...

Inside the Kobold Mines: Guide to the Shadow Realms

With Courts of the Shadow Fey just released, the timing couldn’t be better for the debut of a special edition Warlock booklet, Guide to the Shadow Realms. The guide was a threshold goal on the Warlock Patreon. If you’re not familiar, Kobold Press is producing Warlock (24–28 pages for 5th Edition in PDF and print), full of world-expanding goodness and awesome mechanics for your game, and Warlock Lairs, short adventures playable in a session or...

Welcome to Midgard: Free City of Zobeck

The Free City’s austere feudal history explains the city’s current freedom‑loving citizenry. After suffering under the long, harsh reign of the aristocratic Stross family, the people of Zobeck have little love for nobles or the institution of feudalism. They have vowed to never again accept a lord’s yoke. Instead, commerce and the ability of every man and woman to grab life’s wealth with gusto rule the Zobecker spirit. Free to make their way in...

The Far Side of the Table: Death at the Table—How Do We Prepare for It?

Rummaging through the worn backpack, Strass pulled out and counted each potion of mind-shielding—three remained. Sharing a knowing glance with his friends, Strass passed out the potions: first to Kara, next Azreal, and then he motioned for Val to take one, but the rogue waved it away. Quaffing their remaining potions, the heroes prepared to enter the dark cave that stood before them. Strass ignored the feeling of dread that ran down his back....

The Sorcery Stop: Slime (Is On Your Side)

Magic is the lifeblood of fantasy. Arguably the dividing line between fantasy and other types of fiction, magic can be strange, mysterious, frightening, comical, or anything in between. And if you’re looking to explore the applications of magic in a fantasy roleplaying campaign, you want to visit the Sorcery Stop! Slime (Is On Your Side) An aspect of classic fantasy (and magic) that is oddly underrepresented in the current rules is true...

Tome of Beasts: Fraughashar

This slight creature resembles a goblin, but its blue skin and the icicles hanging from the tip of its long nose speak to the chilling truth. The fraughashar are a race of short, tricky, and cruel fey who inhabit cold mountainous regions. Fraughashar have light blue skin, short pointed ears, and needlelike teeth. Delighting in mayhem, they always seem to have devilish grins on their faces. Sacred Rivers. They view cold rivers and river gorges...

Warlock’s Apprentice: Amidst the Dust

Midgard’s Western Wastes are a wound that will never heal, festering in the wake of the Great Mage Wars. Fine dust chokes the blasted landscape, swirling across dunes, craters, and ruins held in the grip of deadly unpredictable magic. Empires lay buried in the wasteland’s dust, and beneath even those remains, echoes of lost Ankeshel rest in the cold dark. In the shadows of the Dread Walkers and their spawn, few creatures could survive, let...

Inside the Kobold Mines: Courts of the Shadow Fey (Part 2)

I chatted with co-designer Dan Dillon about his work bringing Courts of the Shadow Fey to 5th Edition, and naturally, we ended up talking about Midgard-in-general quite a bit too. Lou: So this is a 4th Edition product—that was quite celebrated when it came out—now updated and significantly expanded for 5th Edition. What were some of the major changes in this version? Dan: Yep, originally 4E, though it went through a conversion to Pathfinder...

Tome of Beasts: Tophet

An enormous bronze and iron statue filled with fire towers above the ring of chanting, frenzied worshipers. Tophets are used by worshipers of fire gods, who toss sacrifices into their flaming maws to incinerate them. A tophet has a large opening in the front where the flames can be seen; sometimes this is an enormous mouth, and at other times it is a large hole in the tophet’s belly. Horns and expressions of anger or wide‑mouthed laughter are...

Memoirs of a Lich: Evocation

Dear Osvaud, This is Osvaud. I let myself start with illusion (colloquially known as the best school of magic) and then gave myself some time off after the whole mental breakdown after conversion thing. Well then, I guess I’ll move on with my least favorite school of magic… evocation. Guess what? It is still both horrendously dull and incredibly, annoyingly amazing. Every arcanist wants to at some point blow up a bunch of unaware enemies from...

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