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New Release: Midgard Sagas

Midgard Sagas presents six 5th Edition adventures for characters from levels 3 to 8. All six adventures were originally designed to be playable in a convention time slot of four to six hours, so they’re packed with fast action. Mystery & Death Stalk Midgard! MURDER ON THE CROSSROADS (LEVEL 3) An unnatural blizzard has characters trapped inside a famous general’s mansion, and a murderer is loose among them! MADMAN AT THE BRIDGE (LEVEL 4)...

Welcome to Midgard: Free Cantons of the Ironcrags

Dwarves think of their canton first, their race or clan second. The canton is home and hearth, family and wealth, and safety from an uncaring world. These traits do not guarantee greater harmony or joy among cantonal dwarves than among other races. Indeed, cantonal dwarves are notoriously dour, fractious, and opinionated about everything. Cantonal dwarves unify only in the presence of some external threat, which gives their elders and the...

Your Whispering Homunculus: Crooked Characters—Master Jebediah Leam, Part One

“Close and bolt the door, master! I’ve just seen something terrible staggering up the street outside…” Crooked Characters are detailed NPCs to slip into your adventures however you wish. Free from class and statistics, they can be used in any fantasy gaming system. Each comes with a detailed description and character motivation for you to use in your campaign, perhaps as a mere passer-by, a rumor, a confidante, or maybe as the motivation...

Dungeons of Midgard: Excavation of the River Dragon

Adventure for Level 6 characters. In the underground depths—roughly below the region around Smoltenberg—deeper even than the mines dug out by dwarves, there is abandoned trading outpost beside an underground river, a far-reaching tributary of the Blackjet River. Once, not so long ago, this place served as the home for a prosperous community of dark elves. They called it Cornnaith. The walls of the main thoroughfare feature carvings and statuary...

Creature Codex: Alnaar (Demon)

The creature resembles a great blackened asp with smoldering skin and white-hot serpentine eyes. It slithers as confidently through the air as across the ground. Serpent of Suffering. Alnaar demons appear most commonly when a people, race, or species is experiencing suffering. There to hasten the process, the alnaar erupts from the Abyss, leaving massive holes in the firmament of the afflicted cities and towns. The alnaar’s only wish is to...

Con Report: Gamehole Con

Gamehole Con! Hello, Madison! Just a few quick snaps of the Kobold booth. Lots of magical tomes available here, including some rare gems like limited edition, leatherette  copies of the Midgard Worldbook, Creature Codex, and shockingly, Southlands. Plus issues of Warlock and so much more. Not to mention real live kobolds. (Come say...

On the Road with Phileus J. Abbertale: Fire and Ice

Alas, it has been a pleasure to share my exploits and insights over the past several months with you, my dear readers. My journal pages have taken us across the breadth of Midgard from the soaring peaks to the scorching sands. Therefore, it only seems fitting for us to part company with a celebration at the top of the world in the frozen north. Entry Six—Fire and Ice Sadly, with each passing year, my tolerance for cold declines. In my youth,...

Midgard Heroes: Greenleaf College

The Greenleaf College was founded by elfmarked who sought to record their varied heritage. Drawing from elven lore and power, Greenleaf bards strengthen their connection to nature. Through their magic and their tales, they convey the rejuvenating strength of the forests and rivers to their allies. [From the Midgard Heroes Handbook…] GREENLEAF COLLEGE (BARD) When you join the Greenleaf College at 3rd level, you gain access to an expanded list of...

Midgard Sagas Wallpapers

It’s November! So here’s a set of wallpapers for your computer, your smartphone, or whatever electronic device you’ve got. This month we tease the upcoming Midgard Sagas, by artist M. Wayne Miller. Bring on that weird winged tentacled beast thing!           ~ ~ ~ ~ ~ Please, click on the image you want to download to expand it into a downloadable...

The Sorcery Stop: Apostles of Oblivion

Magic is the lifeblood of fantasy. Arguably the dividing line between fantasy and other types of fiction, magic can be strange, mysterious, frightening, comical, and anything in between. So if you’re looking to explore the applications of magic in a fantasy roleplaying campaign, you want to visit the Sorcery Stop! Followers of Death Death cults have existed for as long as creatures have contemplated their own mortality. Born from fear,...

Tome of Beasts: Nihileth (Aboleth)

Eons ago, a group of aboleth left the Material Plane to wander through distant planes—seeing them through magical scrying was not enough, so these aboleth used astral magic and bodily travel to see far beyond normal realms. A Forgotten Tribe. As ages passed, memories of those who departed slowly faded from the minds of those aboleth who remained behind. Those few aboleth who did remember that long ago some of their kin had gone plane-wandering...

The Far Side of the Table: Analyzing GM Mistakes, Part 1

Welcome to the table. Every GM makes mistakes. Sometimes the mistake goes unnoticed, or the GM quickly remedies the situation without the players ever being aware that there was a problem in the first place. Other times, GMs make mistakes that bring the game to a halt, forcing both the players and the GM to pause and fix things. Over the next three articles, let’s analyze when and why something can go wrong. What are common categories for...

Races of Midgard: Chernomoi

The world of Midgard is home to many races, some hailing from cities, some from the wilderness, and others from the hidden depths of the world. Chernomoi are one of those many calling this world home. These well-dressed folks generally reside around one specific region of the world, the Mharoti Empire. Living among the larger draconic races, chernomoi have been given the nickname “lair sprites.” Description: Chernomoi are tiny, humanoid...

Welcome to Midgard: Stannasgard

Stannasgard is the most open and cosmopolitan of the dwarven reaver kingdoms, a major trading enclave and a gateway to the Nieder Straits. For many merchants, it’s the farthest into Northern territory they care to venture. Mines are the backbone of Stannasgard’s prosperity, since the land is rich in veins of iron and adamant. Working from these superlative raw materials, the dwarves of Stannasgard have forged a reputation as master artisans,...

Tales of the Old Margreve: Baba Yaga

“The Margreve came before such recent inventions as gods and spells and names and language.” (Baba Yaga) The stories and legends of the Old Margreve invariably turn their attention to Grandmother—or Baba Yaga. The denizens of the forest often feel Baba Yaga’s eyes upon them while they travel under the canopy. Sages, scholars, and madmen discuss her connection with the forest, its connection with her. In their squabbles, they agree on only one...

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