Alternative Adventures: The Diplomatic Mission

The Diplomatic Mission Most parties are no strangers to diplomacy. Whether they’re trying to get a better bargain for the swag they’ve hauled from their latest dungeon crawl or attempting to convince the guards that no, their friend was really just joking about splitting open their skulls, adventurers are all familiar with using words over steel. It is fairly rare, however, that a campaign’s entire purpose is geared toward a...

Alternative Adventures: The Escape

The Escape Black Gate is not just any prison: it’s where the kingdom holds its most powerful lawbreakers. The Shadow Man, a noted assassin who was little more than smoke and rumor until he faced off with a contingent of the king’s own. The Devil’s Daughter, a woman who had truck with fell powers and whose sorceries left a nation in dread. Even The Deacon, a priest of gods so foul it would curdle the tongue to speak their names...

Alternative Adventures: The Mystery

There’s no denying that the Iron Guard, often referred to as the Brute Squad once they’re safely out of earshot, is a force to be reckoned with on the battlefield. It was their prowess working as a team on the front that caught the eye of the lord mayor, but they have a new task now. Find out what is making the strange noises in the woods and what’s causing children to disappear without a trace. No one seems to know...

Alternative Adventures: The Infiltration

Most players are no strangers to stealth. Whether it’s the silent dungeon crawl where everyone tiptoes around corners to sneak up on sentries or using a ranger’s carefully prepared ambush to gain an advantage in an upcoming fight, there’s something to be said for going the subtle route. There is a difference between sneaking through the shadows to get a surprise round, though, and really infiltrating a group or organization....

Alternative Adventures: The Hunt

The city is a labyrinth, and for every smiling face or honest stall keep, there are a dozen alleys choked with shadows. When night falls, you can see the darkness that hides by day. The cutpurses and skull-crackers, the doomsayers and pushers. It’s when the killers, cults, and worse put on their black robes and come out of hiding. In that sea of depravity, you need to find one man: Jonas Blackwood, the Coffinmaker, has left a trail of...

Alternative Adventures: The Heist

Do your adventures always seem to hit the same notes? From goblin caves and kobold warrens to haunted castles and dragon lairs, we always seem to go back to the same fights and the same dungeon crawls. While the map might be drawn a little differently this time and you’re adventuring with a different party, it can all blend together after a while. Sort of like when a popular song gets covered by dozens of different singers, each take is...


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