Posts by Miranda Horner

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Collection of Curiosities: The Street Magician’s Pouch

Colorful street magicians perform sleight of hand and even arcane tricks for the enjoyment of others. If you need to add a bit of dimension to such a character, perhaps add something unusual to the magician’s pouch, but consider giving the adventurers a quick glimpse of some of these! You can roll randomly for a …

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Collection of Curiosities: The New Companion(s)

Sometimes, as adventurers journey, they pick up new companions. In this case, they might pick up one or more of the rather flawed companions below. You can roll randomly for a result below, or use the handy number provided with each entry to figure out your result on a d12. You can also pick the …

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Collection of Curiosities: Inside the Ritual Circle

When setting up ritual circles, some practitioners place objects of importance. You can roll randomly for a result below, or use the handy number provided with each entry to figure out your result on a d12. You can also pick the one that works for the area in which your characters currently linger.

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Collection of Curiosities: The Scholar’s Ivory Box

Scholars can collect bits of this or bits of that amid their search for knowledge. You can roll randomly for a result below, or use the handy number provided with each entry to figure out your result on a d12. You can also pick the one that works for the area in which your characters …

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Collection of Curiosities: The Bard’s Haversack

The entertaining wizard might leave you with some lasting impressions—and perhaps even some strange little items. You can roll randomly for a result below, or use the handy number provided with each entry to figure out your result on a d12. You can also pick the one that works for the area in which your …

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Collection of Curiosities: A Wizard’s Prestidigitations

The entertaining wizard might leave you with some lasting impressions—and perhaps even some strange little items. You can roll randomly for a result below, or use the handy number provided with each entry to figure out your result on a d12. You can also pick the one that works for the area in which your …

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Collection of Curiosities: The Goblin’s Charms and Amulets

Goblins end up with all sorts of random things, and some of them show up around their necks. You can roll randomly for a result below, or use the handy number provided with each entry to figure out your result on a d12. You can also pick the one that works for the area in …

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Collection of Curiosities: The Child’s Rattle

What could be more innocuous and innocent than a child’s rattle? Well, it depends on the rattle and the child. You can roll randomly for a result below, or use the handy number provided with each entry to figure out your result on a d12. You can also pick the one that works for the …

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