rpg

The Far Side of the Table: Slew of Ones

Slew of Ones Far beyond the hand drawn maps, snacks, drinks, and miniatures there towers a grand screen, littered with secret notes and diabolical schemes. This article is designed to break down decisions GMs often encounter while running their adventures as well as provide amazing ideas to showcase at your own games. Sharing my own …

The Far Side of the Table: Slew of Ones Read More »

Landscape with ruins by Jacob Isaacksz

Grand Duchy: Clerical Adventurers

Clerics, priests, and holy officers willing to join adventuring parties are, quite literally, cut from a different cloth than their brethren. In the Grand Duchy, most who heed a calling to a religious vocation take comfort and shelter within a tight-knit community. Even those who do good works in the broader community return each evening …

Grand Duchy: Clerical Adventurers Read More »

Edmund Dulac - The Garden of Paradise

Collection of Curiosities: The Herbalist’s Garden

Aside from the usual herbs and plants you might find growing in an herbalist’s garden, you could also stumble (literally) across some unusual and potentially nasty surprises. Whether the adventurers are dealing with an herbalist or simply racing through a community after a vile creature, the herbalist’s garden can provide you with some unexpected fun …

Collection of Curiosities: The Herbalist’s Garden Read More »

New Hero Lab Files Available!

Southlands Bestiary Hero Lab files are waiting to fill your world with over 90 new monsters, perfect for adventures in sprawling jungles and desert empires. From sphinx and swamp adders to genies and golems, the Southlands Bestiary is an indispensable companion to the Southlands Campaign Setting. Pick up the Southlands Bestiary Hero Lab package today …

New Hero Lab Files Available! Read More »

Midgard With Eagle

Grand Duchy: Societies of Yarila and Porevit

The long-lived elfmarked of the Grand Duchy have long venerated the Fair Gods, Father Forest and Mother Field. Not surprisingly, an organized religion with such a long history has developed within it a large number of factions—priestly orders and secret societies. In fact, the farther one goes from the heart of the faith, the Twinned …

Grand Duchy: Societies of Yarila and Porevit Read More »

By Edmund Dulac - Gutenberg.org: Stories from Hans Andersen, with illustrations by Edmund Dulac, London, Hodder & Stoughton, Ltd., 1911.

Collection of Curiosities: Prizes from the Roving Festival

Games of chance are not uncommon at organized wandering festivals, which might also put unusual creatures such as mermaids and manticores on display; provide new and unusual food and drink for imbibing, and so much more. Sometimes, though, adventurers walk away with more than they might expect when they win a prize. You can roll …

Collection of Curiosities: Prizes from the Roving Festival Read More »

Guest Article: You Got Technology in My Fantasy Setting

Since we’ve been busy today doing “other things,” we decided to put up this guest article by one of those writers over at Gnome Stew. We just found it somewhere, but we might as well run it… It will fill the gap while we’re away and totally not doing anything nefarious with technology… Technology and …

Guest Article: You Got Technology in My Fantasy Setting Read More »

The Wicker Man of the Druids

Collection of Curiosities: Inside the Effigy

One of the ceremonies adventurers might witness involves burning an effigy, large or small. If the PCs have reason to check the inside of one before it is burned, they might find some interesting things. You can roll randomly for a result below, or use the handy number provided with each entry to figure out …

Collection of Curiosities: Inside the Effigy Read More »

Smuggler: A Fifth Edition Background

Knife blades and harness buckles smeared with black soot; muffled oar-locks and a moonless, midnight-rendezvous, torchlights on the moors and signal lights beyond the breakers . . . Throughout the ages and across civilizations, there has and will always arise the inevitable desire, demand, even desperate need, for those things regulated or forbidden. These desires and …

Smuggler: A Fifth Edition Background Read More »

Don’t Look Now: Handling Fear & Suspense in Fifth Edition, Part 4

Part 4: Deep Dark Places After reading the previous three articles, you now know how to describe things to elicit fear, you have learned how to make a monster frightening, and your players have a group of characters with their own unique fears. Now all you need a spine-tingling place for them to explore and …

Don’t Look Now: Handling Fear & Suspense in Fifth Edition, Part 4 Read More »

Join The Kobold Courier

38878

Be like Swolbold. Stay up to date with the newest Kobold Press news and updates delivered to your inbox twice a month.

Pin It on Pinterest

Scroll to Top