Memoirs of a Lich: Illusion

Dear Osvaud, This is Osvaud. People who gravitate toward illusions are the biggest jerks in the wide world of wizardry. On a related note, we love illusions! Some spells kill, others save, but a properly wielded illusion causes a crippling existential crisis! The difference between a “good” and a “bad” illusion is all about Levels of Deception. This is a fancy way of saying you need to design lies in stacked layers with each level playing to...

Memoirs of a Lich: Schools

Dear Osvaud, This is Osvaud. I think it’s time we started sharing our magical secrets. Well, as we’ll get to here in a second, one wizard’s awe-inspiring power is another’s migraine waiting to happen. I’ll tackle each school of magic separately in coming pages, but first, let’s explain our general approach to spellcasting. In my vast experience, while there are eight schools of magic, there are roughly three types of people with arcane power....

Your Whispering Homunculus: 100 Notable Kobolds, Part One

“Ah, slug, I want you to go into the upper east cellar and fetch Nadger for me.” “Upper east cellar, master. I’ve never been there before, but I happily perform any task you wish however dangerous or menial. Might it be impertinent to ask—since I’ve yet to meet the gent—who Nadger is?” “It is impertinent, but I’ll answer anyway. Nadger is my kobold ferret keeper. He often performs little tasks for me in the Undercity.” We love kobolds. Everyone...

Memoirs of a Lich: Outside-Context Problems

Dear Osvaud, This is Osvaud. We are fond of saying that on a long-enough timeline the seemingly impossible becomes merely implausible. This means we occasionally get gloriously blindsided with something we are woefully unprepared for. However, there are also circumstances making those moments seem simple by comparison. Today, we are going to briefly touch on outside-context problems. These are the less-rare-than-they-should-be situations when...

Your Whispering Homunculus: Crooked Characters—Emilia Bittersweet, Part Two

“Ah, Emilia, or should I call you Sister Ingratia today? Come in. I’ve been expecting you…” Crooked Characters are detailed NPCs to slip into your adventures however you wish. Free from class and statistics, they can be used in any fantasy gaming system, each comes with a detailed description and character motivation for you to use in your campaign—perhaps as a mere passer-by, rumor, confidante or maybe the motivation behind a...

Memoirs of a Lich: Foreshadowing, Part 2

Dear Osvaud, This is Osvaud. Last time we touched on the first half of foreshadowing, which is making sure you establish at least the smallest hint of how amazing you are. This is important because it grants your appearance the appropriate gravitas. It’s also always really funny making fighters stain their mithral full plate with a few week’s worth of backed-up trail rations. The other important aspect to foreshadowing is your Epic...

Your Whispering Homunculus: Crooked Characters—Emilia Bittersweet, Part One

“Master, we have a visitor.” “Good, I’ve been expecting her. I have a little gentle pilfering to commission. Fetch my finest absinthe and then bring me the bottled imps. I’m not entirely sure I can trust this guest…” Crooked Characters are detailed NPCs to slip into your adventures however you wish. Free from class and statistics, they can be used in any fantasy gaming system. Each comes with a detailed description...

Memoirs of a Lich: Foreshadowing, Part 1

Dear Osvaud, This is Osvaud. Let’s say you’ve put time and effort into erecting the perfect deathtrap. The protagonists run through your maze of horrors like well-armed rats, finding you within the center. You let loose a villainous laugh and throw the big switch on a gigantic technomagical gizmo with tons of cool special effects. You start monologuing about how it’s going to simultaneously make you a thousand feet tall and turn a god into an...

Memoirs of a Lich: Master

Dear Master, This is Ivlysse. A thousand and one apologies for this woeful invasion of privacy. Ivlysse wishes his master to know the many clever defenses and ruses surrounding his most unhallowed thoughts, displaying despicable creativity and humorous irony. Master has truly outdone himself! It is doubtless only his master’s mighty influence that allowed humble Ivlysse to bypass them all unscathed. Surely, were Ivlysse a common imp, he would...

Your Whispering Homunculus: Curious Locales—The Lean Tree House Gambling Inn and Mistress Smedge’s Seamstery, Part Two

“Anyway slug, stop staring at that picture and empty my chamber pot.” Curious Locales presents quirky locations for GMs to drop into their campaigns. Free of class and level, they can be used in any fantasy RPG system. Mistress Smedge has a dark secret. She has royal blood in her veins and is the bastard sister of the present queen, in fact—and unwanted by the crown. Her true name is Princess Angelina Gatiola Cremp. Or if you wish, she could be...

Shops of Zobeck: The Blue Nymph

The Crossroads City—the City of Intrigue—offers a vast array of experiences. It is a world unto its own. Hidden treasures lay in wait to be discovered. Everyone comes to this glorious city searching for something: what they are looking for is a mystery, and that can only be answered by someone who deals in extravagances, desires, and the unique. Locating such a place might require a bit of time, but when you find it, your desires shall be met!...

Your Whispering Homunculus: Curious Locales—The Lean Tree House Gambling Inn and Mistress Smedge’s Seamstery, Part One

“Thank you for showing me your private gallery, master. Goodness, that’s an odd picture there.” “Yes, well, Mummy was a three-headed obscenity with alien flutes emerging from her spine at the time, but she got better.” “No, Master, not the family gallery. That one next to them—the one with the odd willow and river-barge merging into one strange location. It seems almost… normal…” Curious locales are quirky locations for GMs to drop...


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