Tome of Beasts: Garroter Crab
These aggressive, blue-black freshwater crabs inhabit rivers and streams, scuttling along the muddy terrain in search of prey.
Tome of Beasts: Garroter Crab Read More »
These aggressive, blue-black freshwater crabs inhabit rivers and streams, scuttling along the muddy terrain in search of prey.
Tome of Beasts: Garroter Crab Read More »
Kara’s chest flared painfully with each breath. Next to her, Strass’s left arm hung uselessly at his side. Thick, muscular tentacles lay around them, writhing as if still controlled by their monstrous master. A few dozen feet before them, the kraken lay defeated, its great yellow eyes unmoving. Nearby, Azreal tended to the large gash
The Far Side of the Table: Breaking Expectations Read More »
Supernatural boons might take the form of blessings or charms, providing worthy characters with some small benefit—the equivalents of wondrous items and potions. Such gifts are great fodder for quests and provide a venue both to make a character feel special and to circumvent attunement limits in a minor way. Supernatural gifts make the magic
The Sorcery Stop: Black Magic Vexes Read More »
The Expanding Codex series fleshes out monsters from the Creature Codex, giving GMs ways to modify the existing monsters to surprise well-prepared players or to introduce monsters to a campaign.
Expanding Codex: Arcanaphage Read More »
Remember when the Kobolds brought you nearly 400 brand new monsters last year with the release of the Creature Codex? Those were great times. (I wonder how many battles that book launched? How much shiny loot it gave out to victorious parties? How many characters it put into the grave?)
Creature Codex Nominated for ENnie Read More »
Encounters have consequences. Every slain bandit has friends who will want revenge, and every devil banished back to the Eleven Hells reports its failure to its dark lord. What happens when the PCs’ daring deeds come back to bite them?
Out of the Frying Pan: The Wandering Roads of Dornig Read More »
The air crackles and lights flicker in the ruins. In a whirl of colorful robes, the drifter materializes from the unfathomable maelstroms of time. His eyes scan the hall in panic, anticipating the terrible revelations of yet another era.
Tome of Beasts: Eonic Drifter Read More »
A maze within a maze within a maze… Every minotaur whispers its name, senses its presence, wonders at its complexity, its enigma, its beauty—the First Labyrinth.
Warlock’s Apprentice: The Darkest Vaults of the Great Maze Read More »
Magic is the lifeblood of fantasy. Arguably the dividing line between fantasy and other types of fiction, magic can be strange, mysterious, frightening, comical, or anything in between. And if you’re looking to explore the applications of magic in a fantasy roleplaying campaign, you want to visit the Sorcery Stop!
The Sorcery Stop: Minor Magicks Read More »
The Plain is filled with human nomads who call themselves Khazzaki. They are followers of Svarog and Khors and Perun and Sweet Golden Lada, though Svarog is their patron. Their cities are built of tents and flesh and rope and the people are often driven from their chosen site before the wind, but they are
Welcome to Midgard: Khanate of the Khazzaki Read More »
The Designing with Style series breaks down the official 5th Edition style guide to help designers create content that’s well-written, polished, and precise. Using consistent language for rules and mechanics makes it easier for new players to understand the game and helps to avoid confusion that slows play. For example, the range of hold person
Designing with Style: Unlocking the Style Guide Using Thieves’ Tools Read More »
You’ve picked up the Tome of Beasts or maybe the Creature Codex. Maybe you have the Midgard Heroes Handbook. You were thinking about just dropping these monsters into your homebrew or adding those subclasses. But you keep hearing about this Midgard place, this amazing campaign setting that everyone’s talking about. So you take the next
So You Want to Play in Midgard? (But You Don’t Know Where to Start) Read More »
It’s summer! So here’s a cool set of wallpapers for your computer, your smartphone, or whatever electronic device you’ve got. This month, we’ve got a piece from Deep Magic: Winter Magic by William O’Brien. Let’s stay frosty, adventurers!
Winter Magic Wallpapers Read More »
It was a sunny, clear day in Greychapel. A light breeze carried the smell of last night’s rain. Markus, Holly, and Sebastian stood outside the Goldfinch Inn, soaking in the atmosphere around them. Markus laughed, struck by the difference of the fine day before him and the dark, cavernous sewers that they were trudging through
The Far Side of the Table: All about the Experience Read More »
Encounters have consequences. Every slain bandit has friends who will want revenge, and every devil banished back to the Eleven Hells reports its failure to its dark lord. What happens when the PCs’ daring deeds come back to bite them?
Out of the Frying Pan: Travails along the Tamasheq Read More »
The Expanding Codex series fleshes out monsters from the Creature Codex, giving GMs ways to modify the existing monsters to surprise well-prepared players or to introduce monsters to a campaign.
Expanding Codex: Ziphius Read More »
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