Shades of Magic: Artifacts of Primordial Power

Primordial Magic Items The raw power of elements is called upon by druids, evokers, and sorcerers alike, for what mage does not wish to command the natural world itself? Long ago, these great spell-binders tamed the elements and forced their primordial power into these arcane tools. Should you come to possess these great magical tools, be prepared to wield them against the enemies of the earth. Boots of Quaking Wondrous item, very rare The...

Beyond Damage Dice: Monk Weapons, Part 1

Monk Weapons A weapon is more than the damage it deals. In combat, skilled warriors use their weapons to confuse, disorient, and disadvantage their enemies before moving in for the kill. Beyond Damage Dice ties unique maneuvers to weapons from both the core rules and the Midgard Campaign Setting, giving them a distinct impact on the battlefield. This first part of the monk weapons series presents new maneuvers that monks can use with...

New Paths Compendium Kickstarter Launch

New Paths Compendium Kickstarter An updated, reorganized, much expanded, full color, hardcover version of the New Paths Compendium has been a long time coming. Brand new classes, archetypes, feats, and spells. And here’s the Kickstarter for it! It started from humble enough beginnings. Way back in 2009, the spell-less ranger appeared in Kobold Quarterly #11, and to my surprise and delight, the class was well received. This was followed by...

Lumeran River Scout: A Background

Lumeran River Scout Some of the “pirates” approach folkloric status (those with necks as still unstretched, at any rate), local legends along the many meandering miles of the great Lumera River (see Midgard Expanded for more on this region). Headsman Uhlzhar One-Arm, Yllinia the River Witch, Beornath the Blue Bowman, and others, but whether famous or foul, flamboyant or fearsome, to you they were all prey. Let the nomads and the...

Dragoncoil Guide: A Background

Dragoncoil Guide Like petrified waves of broken bone, the wind-scoured crags of the Dragoncoil Mountains undulate through the Eastern Dragon Empire. Looming like cyclopean gods, these jagged, snow-capped peaks dominate nearly every horizon of this vast, alpine region. Mezar, Betik, and sacred Kalpostan all lie nestled within the harsh embrace of these timeless mountains. From those high, cold peaks and fertile, glacial valleys, you have come,...

Planar Warden: An Archetype

Planar Warden (Ranger Archetype) In areas of the world where planar boundaries are thin, contact between the mortal races and extraplanar beings is commonplace. At times, this interaction is peaceful; at others, conflict the likes of which legends are made erupts. In these places, rangers are often called to mediate or, if necessary, eliminate threats from beyond. These rangers are planar wardens. Warden Magic Starting at 3rd level, you learn...

Dante’s Angeology: Aasimar Guides

Aasimar Guides If you’re patient and lucky, you my someday bear witness to celestial guides. Pure and wise, they assist characters of aasimar lineage in a hidden crusade against evil. Though their guidance is always an indirect one, based on dreams and visions, they nevertheless assume a very important role in aasimar life. Two such guides are described by Dante Alighieri in Paradiso, the third part of his masterwork Divine Comedy. Note:...

Capleon Speculator: A Background

Capleon Speculator (“Salt and Spice Banker”) It is called the City of Peace and aptly so, for they say that in Capleon even murder is done with courtesy and grace. (See also Midgard Expanded: The Travels of Lucano Volpe, or So It Begins.) On the outside, it’s a bustling, port-city of drovers and teamsters, of tradesman, wholesalers, and ship captains. Its crowded streets teem with braying pack animals, teetering wagon trains, travelers,...

Draconian Academe: A Background

Draconian Academe It is a citadel of robes and scrolls, of science and magic and murmuring bells. A draconian metropolis, bristling with spired academies and domed observatories. Whispering libraries, clinking laboratories, and muttering menageries rise at every turn. The city of Betik has for centuries stood as the arcane heart and intellectual jewel of the Eastern Dragon Empire. This sprawling capital of the “Province of the Book” is a...

Heroes of Nuria Natal: The Way of the Southlands

The Way of Nuria Natal Oh, the lands of Nuria Natal! Today, you bring us fantastic miscellany from the south. Where gods walk and men think it nothing to seek immortality. Where riches abound and fortunes are to be made in markets and in ancient tombs. Where the dead walk and the sun bakes. Nuria Natal is a land of wonders, whether you are a native or just passing through. Contained herein are options for characters who would explore Nuria...

Wastelander: A Background

Wastelander From the Pillars of Uxloon to the fields of Verrayne, from Flensing Gulch to the Silk Thicket, you have wandered countless leagues of the Western Wastes. You know its seasons, its savagery, and even some of its secrets all too well. Warped, decaying energies and dark memories of the trials of survival in that alien desolation linger, sometimes still displaying their influence on mind, body, and soul. The term “wastelander” refers to...

Heroes of Nuria Natal: Feats of the Southlands

Feats of Nuria Natal Oh, the lands of Nuria Natal! Today, you bring us dread feats of the forgotten sands. Where gods walk and men think it nothing to seek immortality. Where riches abound and fortunes are to be made in markets and in ancient tombs. Where the dead walk and the sun bakes. Nuria Natal is a land of wonders, whether you are a native or just passing through. Contained herein are options for characters who would explore Nuria Natal...

Unlikely Heroes for 5th Edition is Now Available

 I really want to play a jinnborn. Wait, a dhampir. No, no, a dust goblin it is…! And all I need is Unlikely Heroes for 5th Edition, the just released player’s guide. This one growls at you when you open it. It’s now available in the Kobold store. Now, I love me some gnomes. And the dragonborn are certainly dandy. And humans do have their uses for sure… Sometimes, though, you just need something a little—or a...

Heritage of Heroes: Gem Dragonborn

For all the races in all the worlds… what about the subraces? Heritage of Heroes brings you variant racial features for Midgard to help your hero stand out from the pack. The following variant traits allow you to play a dragonborn descended from gem dragons. Your other dragonborn traits remain the same. Gem Dragonborn Traits Draconic Ancestry. Choose one type of dragon from the Draconic Ancestry table. Your breath weapon and damage...


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