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Encounter Codex: The Wand in the Watched Hall

“Encounter Codex” presents individual encounters that can be quickly slotted into any adventure. They are system neutral and easily adapted to any edition (and other games for that matter) with little effort—just add stats. [Previous Encounter] ___ An arched, 10-ft.-wide corridor stretches far into darkness ahead. Wispy cobwebs drift on the chilly air, gliding along deep […]

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Streets of Zobeck: It Would Be a Shame If Yous Were to Miss Out on this here Opportunity, You Unnerstand Me?

We’ve nearly hit the greenlight for Streets of Zobeck! What does this mean? It means this might be your last chance to get in before the price goes up and the brainstorming starts in earnest. That’s right, our brainstorming has been pretty light up until now. We’ve limited ourselves to a few preview items and

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Tic, Tic, Tic…

Hurray, get your monsters in for King of the Monsters 2! Time’s almost up! Adam Daigle, Jason Bulmahn, Logan Bonner, and Wolfgang Baur are anxious for the fight to start. The blood starts today, on a very special Friday the 13th. Send your entries to kotm2(at)koboldquarterly(dot)com. Now!

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To the Birds: Legends of the Tengu (Part 3 of 4)

To support the “Ecology of the Tengu” article in the just released Kobold Quarterly #14, we bring you more feathery goodness. ___ Sojobo, Tengu King, and Myths of the Far East The tengu pervade early Japanese legends as tricksters and deviant beings whose intentions were not always pure of heart. Though once known as baby stealers

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Hoard Magic (Part 2)

This article presents a direct adaption for 3.5 Edition/Pathfinder Roleplaying Game of the new article in Kobold Quarterly #14 introducing a new type of magic for 4th Edition that arises from the accumulation of treasure.  That monster’s treasure hoard is now just as deadly as it is precious! Check out the latest issue of Kobold Quarterly to learn

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