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Your Whispering Homunculus

Your Whispering Homunculus: The Undiscovered Bestiary—Purple Worms, Part One

“I’m back from the Monster Mart, sluglet. Quickly! Get me the largest jar from the oozery!”    “Did you say Monster Mart, master? I thought you said Monster Mart, and that would be just silly. Eurgh, what’s that bag got in it? They look like tiny, slithering violet worms. Hundreds of them.”    “Purple worm

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Your Whispering Homunculus: Crooked Characters—Master Jebediah Leam, Part Two

“I think he may have gone, Master. Thank goodness. What was that revolting shambling thing outside?” Crooked Characters are detailed NPCs to slip into your adventures however you wish. Free from class and statistics, they can be used in any fantasy gaming system. Each comes with a detailed description and character motivation for you to

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Your Whispering Homunculus: Crooked Characters—Master Jebediah Leam, Part One

“Close and bolt the door, master! I’ve just seen something terrible staggering up the street outside…” Crooked Characters are detailed NPCs to slip into your adventures however you wish. Free from class and statistics, they can be used in any fantasy gaming system. Each comes with a detailed description and character motivation for you to

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Your Whispering Homunculus: 100 Notable Kobolds, Part Two

“Here he is master. Young Nadger at your service.” “M’nar, Great Master. How may a humble kobold of the bloodline of dragon turtles, so clearly shown by my attire, mighty voice, and bearing, be of assistance to you, my lord?” “Well now, Nadger. I’m having trouble with this squid necromancer…” Continuing our look at peculiarly

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Your Whispering Homunculus: 100 Notable Kobolds, Part One

“Ah, slug, I want you to go into the upper east cellar and fetch Nadger for me.” “Upper east cellar, master. I’ve never been there before, but I happily perform any task you wish however dangerous or menial. Might it be impertinent to ask—since I’ve yet to meet the gent—who Nadger is?” “It is impertinent,

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Your Whispering Homunculus: Crooked Characters—Emilia Bittersweet, Part Two

“Ah, Emilia, or should I call you Sister Ingratia today? Come in. I’ve been expecting you…” Crooked Characters are detailed NPCs to slip into your adventures however you wish. Free from class and statistics, they can be used in any fantasy gaming system, each comes with a detailed description and character motivation for you to

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Your Whispering Homunculus: Crooked Characters—Emilia Bittersweet, Part One

“Master, we have a visitor.” “Good, I’ve been expecting her. I have a little gentle pilfering to commission. Fetch my finest absinthe and then bring me the bottled imps. I’m not entirely sure I can trust this guest…” Crooked Characters are detailed NPCs to slip into your adventures however you wish. Free from class and

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Your Whispering Homunculus: Fifty More Passersby, Part Two

“Are you sure you didn’t just make these up, sluglet?” “Lie to you? Never, master!” Continuing our encounters with more peculiar (and some frankly improbable) NPCs, here are 25 more strange or odd characters your PCs may pass in the street, have a conversation with, or have to interact with to gain some vital clue

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Your Whispering Homunculus: Curious Locales—The Lean Tree House Gambling Inn and Mistress Smedge’s Seamstery, Part Two

“Anyway slug, stop staring at that picture and empty my chamber pot.” Curious Locales presents quirky locations for GMs to drop into their campaigns. Free of class and level, they can be used in any fantasy RPG system.

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Your Whispering Homunculus: Curious Locales—The Lean Tree House Gambling Inn and Mistress Smedge’s Seamstery, Part One

“Thank you for showing me your private gallery, master. Goodness, that’s an odd picture there.” “Yes, well, Mummy was a three-headed obscenity with alien flutes emerging from her spine at the time, but she got better.” “No, Master, not the family gallery. That one next to them—the one with the odd willow and river-barge merging

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Your Whispering Homunculus: Curious Locales—The Babcock Place, Part One

“Master, who’s in the portrait?” “Oh her? That’s my distant kin Wholesome Babcock. She’s not pretty is she? I’ve not been to see them for quite some time now, years in fact, but they—keep in touch with me.” “You’ve never mentioned them before, your strangeness.” “And for two good reasons. The first of which is

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Your Whispering Homunculus: Evocative Words, Part Two

Evocative Words—Part Two “Hmm—Grimshall—that’s a word I haven’t heard used before. I shall use it today at the wicked-persons glovepuppet class. That’ll stump them.” Continuing last episode’s look at words, there are also names that can evoke a particular mood that have no meaning as well as those that use true words: a glance at

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Your Whispering Homunculus: Evocative Words, Part One

Evocative Words—Part One “Reading, master?” “Silence maggot, or I’ll have you flensed. I’m too busy consuming Mugwort’s Tome of Evocative Words to communicate with you in any way. Now go and put some more lard on the cat’s boil. Her yowling is irritating me.” Words, beautiful, lovely words. Each paints a glorious picture, and though

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