Delve into the Depths in the Kobold Blog

Tour of the Empire: The Throttle, a Darakhul Outpost

A ghastly, green fire flickers in a long-forgotten tomb. From within comes a thunderous crash as the lid of a stone sarcophagus is contemptuously flung aside, followed by the clank of armor and the dread sound of footsteps. Something ancient and evil is coming to claim the night. That ancient evil is none other than Empire […]

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Tome of Beasts: Xhkarsh

Watching with many rows of eyes, this mantis creature strikes with slashing claws and recurved barbs dripping with venom. Dimensional Travelers. The clandestine xhkarsh are beings from another cosmic cycle. Their devices and armor are incomprehensible to—possibly even incompatible with— creatures of this reality.

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Inside the Kobold Mines: A Conversation with Matt Corley

Midgard is my favorite campaign setting, and Tales of the Old Margreve is poised to be my favorite campaign book. Quite apart from my own contributions to the Player’s Guide—about which, more in a later article—I was able to playtest a lot of this in my own Midgard campaign, and it’s just deliciously chock-full of

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Warlock’s Apprentice: Treasures of Perun’s Daughter

Oft threatened by raiding centaurs, dragon legions, and the bandits of the Ruby Despotate, the Duchy of Perun’s Daughter doesn’t take kindly to outsiders too curious about what lies in Perunalia’s vaults and armories—especially those who gawk at the duchy’s leadership of powerful women. Societies dominated by men are dominated too by their rampant emotions:

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Out of the Frying Pan: Point and Counterpoint

Encounters have consequences. Every slain bandit has friends who will want revenge, and every devil banished back to the Eleven Hells reports its failure to its dark lord. What happens when the PCs’ daring deeds come back to bite them? The following encounter chains are more than just random conflicts. Each event flows organically into

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Tome of Beasts: Fext

Taut dead skin, adorned entirely with tattooed fish scales, covers this woman’s face and hands. She wears scaled armor, sea green like verdigris on copper and wields a strange sword. Her pale eyes stare, unblinking. Undead Warlock Slaves. Ancient and powerful beings across the multiverse grant magical knowledge to mortals through dangerous pacts. Those bound

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Warlock’s Apprentice: Treasure Vaults of Midgard

Many are those needing to store wealth, information, and other odds and ends they’d prefer not fall into the hands of thieves. All across Midgard, special repositories are built to this end: difficult to locate and access and often featuring traps and guardians to destroy intruders. Here are detailed but a few of those.

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