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Monster Monday: El Naddaha

An amazingly beautiful woman with flowing dark hair leisurely walks knee-deep in the river’s muddy waters wearing a diaphanous dress that reveals her slender form. Her body is nearly transparent underneath. An el naddaha is the daughter born from the rare union between a nereid and a janni. Although such offspring retains many characteristics of […]

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Experience the Creatures of the Southlands Bestiary

Now available, the Southlands Bestiary brings 90+ new monsters of the hotter climes to Pathfinder Roleplaying Game. Want to run a campaign in the deserts, jungles or savannas? This 120-page tome of monsters will make sure your players will have hair-raising encounters like none they’ve experienced before. Several of these creatures are brought to life by the

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Interview with Southlands Cartographer Anna Meyer, Part Two

Yesterday, we posted the first part of a two-part interview with Anna Meyer, who created some gorgeous maps for the Southlands Campaign Setting! You can read about (and see) her process in the second part of this interview. What were some of your highlights working on the Southlands maps? The biggest thrill with a project

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Interview with Southlands Cartographer Anna Meyer, Part One

As part of the production work involved with the Southlands project, Anna Meyer created some excellent maps! You can read about (and see) her process in this two-part interview! When did you decide to become a cartographer, and why did you make this choice? I’ve always had a fondness for maps since I was a

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Interview with Southlands Artist Fred Fields

Southlands is an exciting new campaign sourcebook for the Pathfinder Roleplaying Game, featuring stunning art, maps, and adventure hooks. We asked Southlands artist Fred Fields to walk us through the creation of the title page art… You created a beautiful new piece for the Southlands book. Can you talk a little about your working process

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Grand Duchy: Forested Cathedral Is the Traveler’s Sanctuary (Part 2)

Visitors to the abbey may experience any or all of the following; roll a d20 if you wish for the result to be random. Stantannis, a centaur cellarer. He is always eager to share the message that accurate accounting leads to good stewardship of the bounty the green gods provide. Festugal Rime, a gnome master

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Grand Duchy: Grandma Volksleek and the Huginn Shipwrights of Gemport

The black-feathered and sharp-beaked huginn clamber upon the ribbed frames of unfinished vessels in Gemport’s ship construction yard, mallets, saws and measuring sticks in hand. In a town famous for its many skilled shipbuilding companies, the descendants of Grandma Volksleek have carved out a spot of distinction. The cogs of dark wood that leave the

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Grand Duchy: Named Threats of Dornig

Adventurers take heed. Many think the Grand Duchy is solely a place of palace intrigues, where elves and elfmarked scheme and plot. While that much is true, monstrous threats remain. Beware undead guardians of abandoned crypts, crafty wildcats, fiends that lurk in library stacks, and perversions of the natural world. They assail the unsuspecting and

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Sneak Peek: Southlands Campaign Setting

Whether your campaign is in Midgard or another setting, the allure of ancient locales in distant lands is a draw for any adventurer. That fascination is captured by Kobold Press’s upcoming hardcover, the Southlands Campaign Setting. Within its pages you will find lands of mystery and adventure, where riches and dangers await. Its deserts are rife with forgotten

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Grand Duchy: Spring Intrigues at Court

The Beloved Imperatrix’s court is a regal setting, befitting the station of the Copper Sphinx Throne. To be sure, Regia Moonthorn sets the tone for the day—playful, amused, concerned, or icily disapproving—but she always commands the respectful attention of her courtiers. Outside the court’s closed doors, nobles, diplomats, and merchants jostle, boast, accuse, plead, plot,

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Advanced Races Compendium Kickstarter Sneak Peek: Hunt Mystery

Greetings, Pathfinder players! Advanced Races Compendium developer Steven T Helt here with a fun tease for you fans of the Midgard setting! Though the Compendium is setting neutral, many of you know that Midgard has offered a playable minotaur race for a long time now, so we’ve brought it to you as our very first

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Grand Duchy: Meet Me at Treadwell’s

Experienced travelers, including adventurers, who plan an extended stay in Hirschberg inquire: Are there any vacancies at Treadwell’s? The boardinghouse sits on the intersection facing the Street of Blades where it meets the Road to Salzbach. It’s hard to miss. The two-story, L-shaped building is painted smartly in maize, with its shutters and trim in

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Grand Duchy: Ingenious Uses for Native Slate

According to the Midgard Campaign Setting guide, slate is a common commodity in Hirschberg and Bad Solitz, and through trade, available throughout the Grand Duchy. From roofing materials to tombstones, folk have found ingenious uses for it. Here are three other uses for slate, two of which are magical. Novice’s Slate This tablet-sized chalkboard resembles

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Claude Gellee - The Enchanted Castle

Grand Duchy: Adulterine Castles of the North

A persistent, even nagging, feature of the Imperatrix’s reign has been the presence of adulterine castles, fortresses without royal license or outside the crown’s control. Across the great northern kingdom are scattered hundreds of castles, fortresses, and towers. These adulterine strongholds are something of an incongruity in a kingdom that is otherwise stable and secure.

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