Karesh, Kobold Herald of Tiamut (Part 4)

You can view earlier versions of Karesh in part 1, part 2, and part 3. In this final incarnation of Karesh, he is an elite controller and now leads several other groups for the greater glory of his goddess Tiamut. Karesh (Level 28 Elite Controller) Small natural humanoid; XP 26,000 HP 492; Bloodied 246; Initiative +16 AC 44, Fortitude 38, Reflex 40, Will 39; Perception +20 Speed 6; Darkvision Saving Throws +2; Action Points 1 STANDARD ACTIONS m...

Karesh, Kobold Herald of Tiamut (Part 3)

You can view earlier versions of Karesh in part 1 and part 2. As Karesh grew in power, he drew the attention of Tiamut. His collection of arcane knowledge—despite his diminutive kobold nature—has so impressed the goddess that she appeared before Karesh and made him her herald. (Whether the goddess is toying with Karesh or has her own nefarious plans for Karesh remains a mystery.) Karesh is now extremely formidable, and he has the ability to...

Karesh, Kobold Herald of Tiamut (Part 2)

As a villain in the paragon tier, Karesh actively searches for necromantic knowledge and artifacts, protected by his large kobold war band. His kobolds are so fanatically devoted to him that they will not run when cornered. He also raises a small group of undead wherever he stops, just for extra protection. Additionally, he has developed a reputation among other kobolds; the Cult of Karesh is on the rise. At least six kobold bands now send him...

Karesh, Kobold Herald of Tiamut (Part 1)

Do you need a recurring villain? Karesh is a nasty little boss that you can use at almost any level of Dungeons & Dragons 4th Edition play. History Early in his career, Karesh leads a typical band of kobolds. His life changes when his band is forced to relocate to a new mountain cave, where their simple excavations reveal the remains of a necromancer’s lair. Karesh is just smart enough—and greedy enough—to decipher much of the...

The Lost GM Scrolls: A Friday Funny with Mike Mearls

Back in the fall of 2009, Chris Dinkins and I interviewed a host of game designers and novelists who were also experienced game masters. We sent around too many questions to too many GMs and received far too much material for one article to hold. As a result, a lot of great material got scrapped. Fortunately, gaming wisdom ages well. I recently discovered a folder full of all that cut material (anecdotes, advice, and miscellany), which we will...

Kobold Quarterly #22 Now Available

Summer’s here, and you know what that means! Flee indoors and play games until the fiery sky-ball no longer burns our skin with its cruel flames. Seriously though, there’s enough great stuff in Kobold Quarterly #22 to keep you occupied all summer. Get it in print + PDF or PDF only and you’ll enjoy articles for Pathfinder Roleplaying Game, 4th Edition D&D and AGE System. But wait, there’s more: we also have articles...

Designer Diaries: Midgard Bestiary, 4th Edition Style (Part 4)

As of this writing, the Kickstarter for the 4th Edition Midgard Bestiary has met its $6,500 stretch goal and exceeded it. So if you haven’t already kicked in on the project, check it out. You can also see a sample of the Zmey over on Part 3 of the Designer Diaries for this book! One of my favorite things about 4th Edition is how easy it is for the GM to assemble groups of monsters of a single theme or type and create a fun encounter for...

Designer Diaries: Midgard Bestiary, 4th Edition Style (Part 3)

We’ve hit the first stretch goal for the Midgard Bestiary for 4th Edition Kickstarter! Thanks go to everyone who has joined us. To celebrate, take a look at the zmey, which designer Brian Liberge tackles in our latest design diary. At the end of the alphabet comes the zmey. Originally found within the tales of the Old Margreve, the zmey is a creature of legend. These massive forest guardians have three dragonlike heads and a powerful...

Designer Diaries: Midgard Bestiary, 4th Edition Style (Part 2)

We hit our funding goals for the Midgard Bestiary for 4th Edition! Thanks go to everyone who kicked in on this project. Now, since we have many days left in this project, let’s take a look at the Table of Contents (as they stand right now) so that those of you who haven’t yet backed this project know what you’re missing as of this posting. (Click on the image for a larger version.) You can also see a couple of previews of...

Design Diaries: Midgard Bestiary, 4th Edition Style

You might be thinking that you’d love to have more 4th Edition monsters. Well, we have quite the Kickstarter for you! Open Design has started up a 4th Edition Midgard Bestiary project, and you can find out more about it on the Kickstarter site. You can also learn more about it by reading our design diary by Richard Green. Wolfgang asked me to pick a couple of my favorite monsters from the Midgard Bestiary to write about as a preview. This...

The Realm of Dreaming

The ritual magic system that is detailed within the Dungeons & Dragons 4th Edition Player’s Handbook provides your characters with the ability to create interesting and useful effects. By building on that system, you could introduce a new element to your campaign: the realm of Dreaming. This article introduces new rituals, an item, and a deity that can get you started if you’re interested in adding a strange and potentially very unsettling...

King of the Monsters 3 Finalist: Necrocorn

It is time to return to Monster Island and see which five of the creatures remain standing. Our judges have poked, prodded, and challenged each monster adversary, and now we have the third of the five available for you, the voting public, to look over and determine if its creator is worthy of the crown! Take a look at the Necrocorn, which is presented to you in its unedited format! It is known by many names. Black Unicorn. Death With One Horn....

King of the Monsters 3 Finalist: Karguth, the Hill That Eats

It is time to return to Monster Island and see which five of the creatures remain standing. Our judges have poked, prodded, and challenged each monster adversary, and today we have the second of the five available for you, the voting public, to look over and determine if its creator is worthy of the crown! Take a look at the Karguth, which is presented to you in its unedited format! Karguth, the Hill That Eats In the haunted land of the giants...

King of the Monsters 3 Finalist: Brambletroll

It is time to return to Monster Island and see which five of the creatures remain standing. Our judges have poked, prodded, and challenged each monster adversary, and now we have the first of the five available for you, the voting public, to look over and determine if its creator is worthy of the crown! Take a look at the Brambletroll, which is presented to you in its unedited format! There are paths in the Old Margreve which rangers take with...


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