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Your Whispering Homunculus: 20 Strange Days and Festivals

“It is true, is it not, slimething, that the worlds we populate are diverse and often horrifying?” “You speak the glorious truth as always, your mightiness.” “Then it should be true also that such peoples may have the strangest reasons for celebration…” A carnival adds color to a settlement, and for most folk, any excuse […]

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Use Skill Challenges to Start Combat (Part 1 of 3)

“I got it!” Mekken considered for a second. The sun had already begun to set, and the shadows of the forest grew darker, creeping rapidly closer to the abandoned hilltop monastery. An ominous presence could be felt in those shadows. “Thaln, gather variegated blue-leaf thyme from outside. Aildrer, I think the powdered crystal we need

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Industrial Chemicals for Adventuring

Alchemists, craftsmen, and madmen with flasks have been known to make interesting discoveries with chemicals. This has not gone unnoticed by adventurers, monster hunters, and other generally crafty buggers. A few creative adventurers — the kind who can find an alternative use for some oddly glowing goo — have been adopted these items. Some adventurers may scoff at the

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Making Monsters in Las Vegas: Desiccating Stalker

(Art by Ashton Sperry) A few weeks ago at NeonCon 2010, I ran a workshop called Monster in an Hour. The plan was to do some crowd-sourced monster design. I wanted participants to think up the things that horrify them not only as a player but also as a person—then we’d build it together. After

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One Too Many (Voices in My Head): There’s No J in Kevin, but there’s a K in Paybacks

Welcome to Greg “Not a Wus” Vaughan’s One Too Many (Voices in My Head). His last, best chance to exercise those pesky demons. In his column, you’ll find… I really have no idea, but he gave me $20, so… all yours Greg! [previously] ___ As an RPG writer, I am sometimes beholden to that merciless

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