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More Bang for Your Bomb: Turn Your Alchemist Into a Walking Conflagration

When the alchemist class was introduced to Pathfinder in the Advanced Player’s Guide, it captured the imagination of many players. Able to adapt to nearly any situation, the alchemist could fill practically any role in a party due to the arcane potions, mutagens, and the versatile items he can create and use—and, of course, the […]

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Howling Tower: Setting the Hook

Adventure hooks are the grease that keeps a fantasy roleplaying game campaign moving forward without snagging up between adventures. When hooks work properly, one adventure meshes into another like the cogs in a fine transmission. Players transition from the third adventure to the fourth adventure like Steve McQueen upshifting from 3rd gear to 4th.

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Monsters of Sin: Pride Now Available

Monsters of Sin epitomize the very worst of our natures—and they prey on others’ weaknesses. This fifth book in the Monsters of Sinseries for the Pathfinder Roleplaying Game is devoted to Pride, the unshakeable belief in your own superiority, a sin that festers inside many player characters as their adventures become legend. Monsters of Sin: Pride includes: •

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