Off to the Convention

I’ll be at Pure Speculation in Edmonton this weekend, talking on some panels and generally talking games. Other guests include Monte Cook and Aaron Acevedo. Stop on by and say hello!

Hill Giant Minions

Why should evil overlords have all the fun? Sometimes it needs to be about the minion! Ennie-award-winning designer Ben McFarland continues a new five-part series by taking a look at Richard Pett’s piece from Kobold Quarterly #10, “Ecology of the Hill Giant.” He offers a way to turn this monster into the signature foot soldier …

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Interview with Brandon Hodge

A quick interview on how to write better adventures and then how to run them most effectively, with Brandon Hodge and yours truly over at Roleplayingtips.com. We blather a bit about how to plan an adventure, how to spice up an encounter, the most useful design tools, and related topics.

Preview of Red Eye of Azathoth, Part 2:
Secrets of the Servants

From the very beginning of the order, the Servants have been preparing for the end of the world, putting contingencies into place in the event that the 5 blackest rites mentioned in the Codex of the Harbinger Star ever come to pass. Several nearly complete reproductions of the Codex exist in the Servants’ vaults for …

Preview of Red Eye of Azathoth, Part 2:
Secrets of the Servants
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Red Eye of Azathoth Preview
The Servants of Man

Part One : A History of Service For over 3,000 years, they have waited patiently in the shadows, acting swiftly and silently when needed to thwart man’s destruction at the hands of unknowable horrors. They are the Servants of Man, a clandestine order zealously obsessed with preventing occult forces from bringing about the enslavement or …

Red Eye of Azathoth Preview
The Servants of Man
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Ask the Kobold: Touch Attacks and the AC System

What are the differences between touch, ranged touch, and incorporeal touch attacks? What ability modifier applies to each of these attacks? All these attacks have one thing in common, the target’s armor, natural armor, and shield modifiers can’t defeat the attack (though incorporeal touch attacks provide some special cases). Enhancement bonuses that increase armor, natural …

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Monday Monsters: Reapervast and Gearlings

Steel grates on steel as a steady hissing steam clouds your vision. Through the haze you see a gigantic mechanical beast surge forward. The reapervast is the ultimate invention of Beret Tinglefoot, but alas, the gnome’s ambition outstripped his skill. While Tinglefoot learned to graft souls into clockwork machinery, the inventor did not realize the …

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New Design Essays

As part of the Open Design projects that I design, I generally write a set of essays. Some of these have been collected (with contributors from others) into the Kobold Guide to Game Design series. For Courts of the Shadow Fey, I have a set of topics chosen ahead of time, though I’m open to …

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Monday Monster: Deathshade Wisp
from Courts of the Shadow Fey

Every kingdom has its royal guards: stoic souls with vigilant eyes, strength of arm, and unmatched loyalty. The Courts of the Shadow Fey are no different. That final quality — loyalty — has forced the black-hearted nobles of the court to seek guardians from unorthodox sources. Knowing no living shadow fey could be trusted to …

Monday Monster: Deathshade Wisp
from Courts of the Shadow Fey
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