Delve into the Depths in the Kobold Blog

Sea Wolf

To celebrate the release of Open Design’s Northlands: Roleplaying in Winter’s Chill, Chris Harris and Dan Voyce bring you the sea wolf. __ “I saw no more terrible beast on all my journeys north than the sea wolf. The white bears had their aloof majesty, the lindwurm serpentine grace, but the monster that gnawed away the […]

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Frostveil

To celebrate the release of Open Design’s Northlands: Roleplaying in Winter’s Chill, Chris Harris and Dan Voyce bring you the frostveil. __ They took the sled dogs first, one by one, and later the seal-skinner set to guard them. We’d hear a confused, muffled cry in the wind and then we’d find them—a raven harvest cold

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Lindwurm

To celebrate yesterday release of Open Design’s Northlands: Roleplaying in Winter’s Chill, Dan Voyce brings you the lindwurm. __ Coiling like a living corkscrew, moving with a scraping hiss, a serpentine form skates nimbly across the ice on long curving claws, maw agape and stinking of a hundred graves. Ensnaring snakes, glima worms, skittering tongue

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Northlands Sourcebook for Pathfinder Is Here

Let the pillaging begin! All through the winter they’ve been sharpening their axes and readying their spells: Donneren barbarians, Skraeling rangers, Kazzakh horsemen, reaver dwarves and Hyperborean sorcerers. Impatient for battle, and a chance to win treasure and glory; to join the ranks of heroes whose deeds are sung by skalds in the mead-halls. Now

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Speak Language

Parlez-vous français? Oui, mais très peu. Feats are abilities characters either have or don’t have. By contrast, skills are abilities characters build up over time, slowly adding points to improve their expertise. At least, that’s how it works for all the skills except Speak Language (or Linguistics). This particular skill has rules more like a

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Your Whispering Homunculus: For One Night Only—Troll-Touched (Part 2 of 2)

Master Pett’s Your Whispering Homunculus presents only the finest in British gaming. Indeed, you are not likely to find a more comprehensive assortment of miscellany anywhere. (So much more than just another bloke in a dress.) [previously] __ In this version of the template, things have taken a darker turn with an entire dungeon complex infested

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Green Trap

As the halfling stepped from the shadows, the ground covering snapped shut, engulfing him in a thick, green pod. The struggle ended in seconds, for the paralytic secretions acted quickly and his body proved unresponsive. However, he quickly learned that he could still feel everything. The green trap is a large carnivorous plant that grows

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