A Sneak Peek
A lot of sites are using this week to take a look back at 2010. We decided to give you a sneak preview of what’s coming up. Enjoy!
A lot of sites are using this week to take a look back at 2010. We decided to give you a sneak preview of what’s coming up. Enjoy!
Sometimes, editors change their minds for silly reasons. This time, it was for a good reason — we got lucky with a new cover, and it’s a looker. Those of you who examine the “Coming Next Issue” art might hve noticed that Kobold Quarterly #15 doesn’t sport the art found in issue #14. But the
Kobold Quarterly #15 Is Beautiful Read More »
KQ regular Marc Radle had a good idea and made it real: there’s now a series of reader polls up to choose everyone’s favorite articles from the first 14 issues of KQ, plus a thread to nominate your favorite web articles. I hope you’ll stop in and vote for your favorites. The idea is that
The Best of Kobold, the Worst of Kobold Read More »
(Photos by Wade Rockett) Gen Con is a great place to meet your fellow gamers and play tricks on them, or at least make them smile and laugh. A popular booth can get a steady stream of visitors, and that’s great. But let’s face it, many game designers, editors, and artists are loners in their
4 Great Pleasures of a Booth Monkey Read More »
(Photo by Wolfgang Baur) Most gamers get a remarkable amount of exercise at Gen Con Indy, walking along the halls, stairs, True Dungeon, and over the skyways to the various hotels. Imagine, then, the typical Kobold Purveyor of fine adventures, design projects, and magazines who stands and chats and meets old friends and makes new
Gen Con Report: Good Shoes are So Important Read More »
(Photos by Ben McFarland) Indianapolis, IN: The first thing you learn about booth setup is to pace yourself. The kobolds arrived in Indianapolis on Tuesday night, got the badges organized, and found some of the booth materials already in place at #2439. Kobold-in-Chief Wolfgang Baur (your humble narrator) and Chief Cryptoanalyst and Booth Monkey #1
Report from Gen Con: A/C is For Customers Read More »
Yark! Gen Con Indy is on the horizon! To celebrate, from now through the end of July we’ll be running a series of guest posts by some well-known people in the games industry, writing on the topic “My First Gen Con.” But we also want to hear your stories—so we’re running a contest! Send your “My
“My First Gen Con” Series and Contest Read More »
Sometimes, Kobold Quarterly does silly things. This time, it’s Darren Calvert‘s fault. Well, his fault and also Canada‘s fault. Because it’s important to blame celebrate Canada on certain occasions, such as July 1, which is Canada Day. “This actually came out of the campaign I’m playing in… We spoke to an NPC who asked us
Our Dire and Native Beaver Read More »
It’s really an excellent time to be a GM; companies are falling all over themselves catering to us. The recent releases of the Dungeon Master’s Guide 2 by Wizards of the Coast and the simultaneously retro and forward-thinking GameMastery Guide by Paizo are both excellent sources of advice and tools for running a game, full of
Review: Eureka! 501 Adventure Plots to Inspire Game Masters Read More »
As one of the freebies we like to do around here, the latest Kobold Courier has gone out! You should find it in your mailbox, if you are a KQ subscriber or an Open Design patron. This is #4 of the intermittent series, and includes news on RPGs, some background on the new 10’x10′ Toon
Courier On His Way Read More »
With all the talk of epublishing in general, I figured it was time that clever kobolds figured out the Kindle. I’m happy to say that as of today, all three Kobold Guides to Game Design are available from Amazon. Better yet, if you have a Kindle, you can pick them up for the Kindle-standard price
Kobold on the Kindle Read More »
We’re recovering from the convention, sorting out cardboard boxes, new subscribers, and shoveling through inboxes. And I’m thrilled we went—it was a great convention in so many ways and we’ll definitely do it again next year! I just want to share three highlights with you, and a couple more shaky-cam pictures, behind the jump.
PaizoCon In A Nutshell Read More »
For a long time, I thought the late Frank Frazetta’s paintings were the final word when it came to fantasy art. Ok, part of me still does (if you have a better polar warrior than this one, prove me wrong!). So what I’m saying is that when designer Dan Voyce said it was time to
Valhalla, I Am Coming: Frozen Empires Patron Project Read More »
So the setup is complete, and either we are ready or we’re woefully unprepared, but the time has come for the small horde to descend on the dealer room. Super Genius Games and Hero Labs share the space with us and Paizo. We’re releasing the print edition of the Kobold Guide to Game Design today,
PaizoCon Report #2: A Booth in the Great North Woods Read More »
I’m minding my own business, walking to lunch, and I think, “Would devils give player characters STDs?” That was probably the moment I decided that, yes, perhaps Courts of the Shadow Fey is pushing things quite far. This adventure overturns certain default assumptions about 4E combat and the presumed monster mixes. It includes information as
Sex and Trickery in Courts of the Shadow Fey Read More »
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