Choose the Next Zobeck Article
Just a note to say that you can vote for what Zobeck article will appear next in Kobold Quarterly, and make your own suggestions, in this thread.
Choose the Next Zobeck Article Read More »
Just a note to say that you can vote for what Zobeck article will appear next in Kobold Quarterly, and make your own suggestions, in this thread.
Choose the Next Zobeck Article Read More »
The last couple months have been good times for KQ, with one important exception. Subscriptions are up. I’m seeing great articles from freelancers, full of fire and vinegar. And not least, KQ is a semi-finalist for the Origins Award. The bad news is (more)
Good Times for Trapspringers Read More »
Listen to Part 1 of Wolfgang’s interview with the good folks of the Private Sanctuary podcast. You can either go to the PS website, or listen to the show directly.
Private Santuary, Episode 28 Read More »
Here we are at issue #4, and I’m not sure quite how the time has flown by so quickly. It’s springtime, and an editor’s fancy turns to thoughts of new editions, new authors, and new pagecount. There’s a full-on feast of other gaming goodness in this issue, from the cover by William O’Connor to the
Kobold-in-Chief, Wolfgang Baur, has been invited to be the guest of honor at Wordsmith Hall. Don’t be alarmed, loyal minions, thinking you won’t be able to attend. Wordsmith Hall is not located in a real-life town; it’s a location in Second Life.
Kobolds Get a Second Life Read More »
When an editor writes back and tells you that your storyline is terrible, it’s usually a good sign that your writing is progressing well. Seem strange? Well, it could be worse. That editor…
The Inner Dictator Read More »
I’ve gotten this question a LOT over the last few months, with various gamers asking what condition my edition is in. All I’ve been able to say is that I don’t know until I hear more from WotC. Well, we’ve heard…
To 4E or not to 4E? Read More »
You may have noticed a few changes since last issue. Yes, it’s only issue #3, and already we’re making improvements. Kobolds are like that, always tinkering. Keeps us off the trapmaking circuit.
The heart of the tabletop roleplaying world is a place where everyone shares the stage: players, DMs, and designers alike. In that vein, I’m happy to announce that with this issue, I’m stepping back from writing quite so many articles as I did last issue. There’s a world of talent out there, and it’s time
I realize that launching this magazine as Dragon Magazine’s print era ends is — how to put it? It’s a bit of a kick to the nuts to go from a 100% color, lavishly-illustrated, fine-tuned machine to a one-man show with a lot of black and white art and a do-it-yourself ethos.
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