Expanding Codex: Fulminar
Alternate Traits and Actions The following changes allow GMs to alter a fulminar without modifying its challenge rating:
Expanding Codex: Fulminar Read More »
Alternate Traits and Actions The following changes allow GMs to alter a fulminar without modifying its challenge rating:
Expanding Codex: Fulminar Read More »
The following changes allow GMs to alter an iron sphere without modifying its challenge rating:
Expanding Codex: Iron Sphere Read More »
Alternate Traits and Actions The following changes allow GMs to alter a pact drake without modifying its challenge rating:
Expanding Codex: Pact Drake Read More »
Alternate Traits and Actions The following changes allow GMs to alter an unhatched without modifying its challenge rating.
Expanding Codex: Unhatched Read More »
Alternate Traits and Actions The following changes allow GMs to alter a bookkeeper without modifying its challenge rating.
Expanding Codex: Bookkeeper Read More »
The Expanding Codex series fleshes out monsters from the Creature Codex, giving GMs ways to modify the existing monsters to surprise well-prepared players or to introduce monsters to a campaign.
Expanding Codex: Void Giant Read More »
The Expanding Codex series fleshes out monsters from the Creature Codex, giving GMs ways to modify the existing monsters to surprise well-prepared players or to introduce monsters to a campaign.
Expanding Codex: Swolbold Read More »
The Expanding Codex series fleshes out monsters from the Creature Codex, giving GMs ways to modify the existing monsters to surprise well-prepared players or to introduce monsters to a campaign.
Expanding Codex: Venom Elemental Read More »
The Expanding Codex series fleshes out monsters from the Creature Codex, giving GMs ways to modify the existing monsters to surprise well-prepared players or to introduce monsters to a campaign.
Expanding Codex: Albino Death Weasel Read More »
The Expanding Codex series fleshes out monsters from the Creature Codex, giving GMs ways to modify the existing monsters to surprise well-prepared players or to introduce monsters to a campaign.
Expanding Codex: Arcanaphage Read More »
The Expanding Codex series fleshes out monsters from the Creature Codex, giving GMs ways to modify the existing monsters to surprise well-prepared players or to introduce monsters to a campaign.
Expanding Codex: Ziphius Read More »
The Expanding Codex series fleshes out monsters from the Creature Codex, giving GMs ways to modify the existing monsters to surprise well-prepared players or to introduce monsters to a campaign.
Expanding Codex: Leonino Read More »
Many are those needing to store wealth, information, and other odds and ends they’d prefer not fall into the hands of thieves. All across Midgard, special repositories are built to this end: difficult to locate and access and often featuring traps and guardians to destroy intruders. Here are detailed but a few of those.
Warlock’s Apprentice: Treasure Vaults of Midgard Read More »
The Expanding Codex series fleshes out monsters from the Creature Codex, giving GMs ways to modify the existing monsters to surprise well-prepared players or to introduce monsters to a campaign.
Expanding Codex: Moon Drake Read More »
Paizocon may be over, but our enjoyment of it certainly is not! Mike Welham braved the lovely weather and terrific gamers of the Northwest to run Shadows of the Dusk Queen for some Pathfinders ready for action. Sounds like they had a wonderfully fun time—and even had a surprise teammate in the form of artist Bryan Syme. Needless to say, there are
Con Report: Shadows of the Dusk Queen Read More »
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