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Midgard Expanded: The Travels of Lucano Volpe, or Bowing Before the Spider Gods

Part 9, Bowing Before the Spider Gods (Ruined Pages—Fragments) Monks…slavers… …affixed the chains to our wrists and connected us to the line of other slaves. …they eat their foes….dragged…. A portal in the archway… …elsewhere…high-plateau, very arid… …now near a brackish lake, we… …thermal spring…leaping snake shot like an arrow…which poisoned Agosto!… ….Never should have

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Midgard Expanded: The Travels of Lucano Volpe, or Captured by Monks

Part 8, Captured by the Monks of Leng Woe and calamity! Imagine the worst that might befall a traveler, and that thought pales in comparison to what has happened to Agosto and I! Desert duststorms drove us Northward for three more days in clouds of choking grit and sand. But on the fourth day, the

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Terrors of the Dragon Empire: Wyvern Knight

The Dragon Empire is a fierce and unrelenting force, bringing to bear unique terrors to destroy all who stand in their way. Who can hope to survive such an onslaught? Wyvern Knight For centuries, Midgard’s many realms have been safeguarded by knights on horseback, their advanced mobility and powerful steeds cutting through infantry lines like

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Midgard Notebook: Writing, Game Design, and the Oral Tradition

Writing, Game Design, and the Oral Tradition I’ve been thinking a lot about exactly how we tell our stories. Mostly, this is at my youngest daughter’s request or instigation, though (given that she is 5 years old) she probably did not intend to induce such writerly pondering. She just wanted me to change the way

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Midgard Expanded: The Travels of Lucano Volpe, or Rescued by Yakfolk

Part 7, Rescued by Yakfolk When a traveler leaves Khubara, the local people have a quaint custom in which they attack the departing voyager and attempt to rob him of both goods and life. Such was the farewell we experienced upon our own leave taking. Now, I shall not say all in Khubara advocate such

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Midgard Expanded: The Travels of Lucano Volpe, or Cities in the Sky

Part 6, On the Plains of Qaen, Flying Cities, and the Mountains of Beldestan A traveler who leaves Rhaga to journey eastward rides for seven days across the Plains of Qaen. No lodging houses operate in this land except in a few remote locations. Many beautiful groves of date palms grow here and abundant wild

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Midgard Notebook: Villains and Corruption

Villains and Corruption One of the great elements of Midgard since the earliest days has been its villains and cults. These draw their power partly from their magic and secrets but also from the flaws of each heroic race. In particular, cults and villains thrive because humans are especially susceptible to corruption, such as by

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