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Free Midgard Preview: New Huginn PC Race, Fiction by Jeff Grubb

The kobolds have cooked up a free preview of the Midgard Campaign Setting, and you can download it now in the Kobold Store. The Midgard Preview includes: “The Bloodtide” and “At the Sign of the World Serpent”, two new Midgard stories by Jeff Grubb and Wade Rockett Huginn, a new ravenfolk PC race including notable […]

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Midgard Campaign Setting Pre-Order Now Available

The gods of the North tremble! The Great Old Ones stir in their sleep!  All of Midgard looks to the skies in wonder, for the long-awaited Midgard Campaign Setting is now available for pre-order in the Kobold Store . By popular demand you can ensure that you’ll receive the gorgeous, full color 296-page hardcover or softcover (plus

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AGE of Combat: Building Combat Encounters in the AGE System (Part 2 of 2)

In the last post, we covered how the Threat Level system works to provide Dragon Age and AGE system game masters with a base score for deciding if a group of adversaries would make an appropriate challenge for their player characters. This post expands on those rules by providing the Threat Level system for the

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AGE of Combat: Building Combat Encounters in the AGE System (Part 1 of 2)

Combat encounters are a staple of most tabletop roleplaying games, and that is certainly the case in the Dragon Age RPG from Green Ronin. Combat in Dragon Age is fun, fast, and cinematic, with both heroes and villains using the game’s unique stunt system to perform daring feats of skill to quickly turn the tide

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Krampus Christmas Carnival: Enter the Krampus! (Part 3 of 3)

The dark cohort of old St. Nick, the Krampus is the sinister creature tasked with punishing the little boys and girls who fail to listen to their parents throughout the year. Presented here for your holiday entertainment is a collection of Krampuses—a bundle of badness who are intent on leaving behind lumps of coal and

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Roachling Background for the AGE System

(Illustration by Blanca Martinez de Rituerto) Skittish but hardy survivors within and beneath civilization’s centers of urban decay. Chad and Josh collaborated on a roachling background that would allow players to play a roachling in their home AGE system game. Josh worked on the mechanics, and Chad helped with the storytelling portions of the background. Take

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Relics of Power Finalist: War Band of the Last Mead Hall

Welcome to the Relics of Power finals! Our very last finalist is the artifact called the War Band of the Last Mead Hall. Remember, these entries are unedited so that you can have a similar experience to the one that the judges had while reading them. As a special treat, we are posting each one with an illustration that Chris

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