The Horns Have Sounded: Valhalla Calling Update

We are pleased to report that, as of today, the Valhalla Calling contest has received over ten submissions! That leaves under ninety spots open within the ranks of those who wish to join the fun. As we hit more milestones, we’ll post them here so that you have an idea of where things are. Right now, you have both the time and space to continue to hone your own pitches (if you aren’t among the ones who have already submitted a...

Kobold Quarterly 23 Now Available

Bursting from the infernal depths in a cloud of fire and brimstone comes Kobold Quarterly’s Fall 2012 issue! Either this is the promised “demons and devils” issue, or the magazine is being guest-edited by Ronnie James Dio. This issue is packed with Stygian foes, diabolical adventure, cannibal demon apes, soul-sundering artifacts and evil chocolatiers. Kobold Quarterly # 23 includes: The dark aristocratic glory of Dispater,...

Free Midgard Preview: New Huginn PC Race, Fiction by Jeff Grubb

The kobolds have cooked up a free preview of the Midgard Campaign Setting, and you can download it now in the Kobold Store. The Midgard Preview includes: “The Bloodtide” and “At the Sign of the World Serpent”, two new Midgard stories by Jeff Grubb and Wade Rockett Huginn, a new ravenfolk PC race including notable huginn mercenary companies and a sorcerous bloodline Beautiful full-color art from the Midgard Campaign Setting A map of the Wasted...

Midgard Campaign Setting Is Here!

At long last, the fey roads have opened! The gods don their masks, the Northern reavers sound their horns, and the dwarven forges burn like suns. The emperor of the ghouls rises from his dark throne, the wild elves leave the earth behind and ride the wind, and the mercenary armies of the Seven Cities march to war. Midgard Campaign Setting is here. You can get it right now in the Kobold Store, in hardcover+PDF and softcover+PDF, and in PDF-only...

AGE System Failure Stunt Options

Some people hate to fail. Others relish complicating their lives. Below, you’ll find options for mitigating failure for those who want the chance to recover somewhat and options for those who want to make their lives as difficult as possible. These two options for using stunts in your game aren’t meant to be used in the same session, though you might want to use them both in different sessions of the same campaign. In either case,...

Midgard Campaign Setting Pre-Order Now Available

The gods of the North tremble! The Great Old Ones stir in their sleep!  All of Midgard looks to the skies in wonder, for the long-awaited Midgard Campaign Setting is now available for pre-order in the Kobold Store . By popular demand you can ensure that you’ll receive the gorgeous, full color 296-page hardcover or softcover (plus PDF) when it arrives this October. We’re also making a special offer on the Kobold Quarterly Facebook...

AGE of Combat: Building Combat Encounters in the AGE System (Part 2 of 2)

In the last post, we covered how the Threat Level system works to provide Dragon Age and AGE system game masters with a base score for deciding if a group of adversaries would make an appropriate challenge for their player characters. This post expands on those rules by providing the Threat Level system for the adversaries found in Open Design’s Midgard Bestiary Vol. 1, which presents fifty new monsters for use with the Adventure Game...

AGE of Combat: Building Combat Encounters in the AGE System (Part 1 of 2)

Combat encounters are a staple of most tabletop roleplaying games, and that is certainly the case in the Dragon Age RPG from Green Ronin. Combat in Dragon Age is fun, fast, and cinematic, with both heroes and villains using the game’s unique stunt system to perform daring feats of skill to quickly turn the tide of battle. Creating balanced combat encounters can be one of the hardest tasks for a Dragon Age game master, however, as the game lacks...

Kobold Quarterly #22 Now Available

Summer’s here, and you know what that means! Flee indoors and play games until the fiery sky-ball no longer burns our skin with its cruel flames. Seriously though, there’s enough great stuff in Kobold Quarterly #22 to keep you occupied all summer. Get it in print + PDF or PDF only and you’ll enjoy articles for Pathfinder Roleplaying Game, 4th Edition D&D and AGE System. But wait, there’s more: we also have articles...

Kobold Quarterly #21 Now Available

Gods and demons are a vital part of the swords and sorcery genre – as are their followers. Conan battles evil priests while swearing, “By Crom!” Elric surges into combat promising blood and souls for his divine patron Arioch. Fafhrd and the Gray Mouser often find themselves pawns in the schemes of Nehwon’s conniving gods. Kobold Quarterly #21 delves into the roles played by the divine in your campaign, featuring David “Zeb” Cook on using...

Relic: Eye of Fate

“You hold in your hands a cut ruby as large as your clenched fist. The light shines on its surface, reflecting your face like a beautiful yet fractured mirror. Beams refract through its structure, causing it to seem to glow in your grasp, and it possesses an unexpected weight. Even in a gem of this size, the heft of the ruby is unbelievable.” The Eye of Fate is an impressive find with a suitably impressive history. First mentioned...

Kobold Quarterly #20 Now Available

Here in the Old Margreve, adorable woodland creatures are running hither and yon…FOR THEIR LIVES. That’s because Kobold Quarterly issue #20 is out today and this time the focus is on archers! With an all-new elven archer base class for Pathfinder RPG, a shadow fey hunting party on the prowl, and new arrows carrying acid, fog and razor filaments, the debate over whether it’s Wabbit Season or Duck Season just became much more energetic. KQ #20...

Krampus Christmas Carnival: Enter the Krampus! (Part 3 of 3)

The dark cohort of old St. Nick, the Krampus is the sinister creature tasked with punishing the little boys and girls who fail to listen to their parents throughout the year. Presented here for your holiday entertainment is a collection of Krampuses—a bundle of badness who are intent on leaving behind lumps of coal and teaching a few fear-inspired lessons for a trio of game systems! So, tell your players to be good, lest the Krampus come into...

Hazardous Duty: Midgard Hazards for the AGE System

Earlier this year, the Midgard Bestiary (Volume 1) for the AGE System came out. The book has monsters galore just waiting for you to use in your AGE game. Monsters, however, aren’t the only things that can challenge your characters. Take a look at some hazards that have been converted to the AGE system, and then see if your adventurers can handle fogs that hide the presence of zombies or live through a storm that could very well age them...


Pin It on Pinterest