Roachling Background for the AGE System

(Illustration by Blanca Martinez de Rituerto) Skittish but hardy survivors within and beneath civilization’s centers of urban decay. Chad and Josh collaborated on a roachling background that would allow players to play a roachling in their home AGE system game. Josh worked on the mechanics, and Chad helped with the storytelling portions of the background. Take a look to see how this particular creature works for the AGE system by peering beyond...

Kobold Quarterly #19 Now Available

Kobold Quarterly issue #19 is out today, and this Kobold horn of plenty is overflowing with what might be our most diverse set of articles and columns ever. Sure, maybe there’s nothing new about this issue having great crunchy, fluffy articles for Pathfinder Roleplaying Game, 4th edition Dungeons & Dragons, and the AGE System RPG —including an official sneak preview of Tian Xia, Paizo’s new Dragon Empire. But in this issue we...

Relics of Power: Final Voting!

Now that you have a veritable trove of relic goodness awaiting you, you must pick one — only one — item from it. You see, you all have the power to choose the item that the kobolds will make available in the next issue of Kobold Quarterly. Yes, many fine artifacts arrived for appraisal, and if you haven’t yet looked at them, now is the time! Those of you who have already peered closely at these artifacts can jump in and vote right...

Relics of Power Finalist: War Band of the Last Mead Hall

Welcome to the Relics of Power finals! Our very last finalist is the artifact called the War Band of the Last Mead Hall. Remember, these entries are unedited so that you can have a similar experience to the one that the judges had while reading them. As a special treat, we are posting each one with an illustration that Chris McFann made for the item. Time to read! War Band of the Last Mead Hall The laughter of Ogradin can still be heard in the...

Relics of Power Nominees

You might think that the judges, having adjudicated the King of the Monsters contest not once but twice, would find mere artifacts easier to weigh in the balance for nominations. You would be wrong—the judges had some difficulty even sorting out what makes an artifact, er, artifact-y. Put another way, all three judges had firm convictions and opinions informed by a deep understanding of what was Really and Truly Meant by the AD&D Dungeon...

12 Killer Hooks for AGE System Players

When we set out to design the Midgard Bestiary for the Adventure Game Engine (or AGE) system, we knew it was going to be a unique project from the start. The book represents not only the first stand-alone, third-party game supplement for the AGE System, it’s also the first time more than five years of Open Design monsters have been presented in a single volume, and the first time those creatures have been made available for the system that...

Midgard Bestiary for AGE System Now Available

The basic formula for fantasy roleplaying is simple: kick down doors, kill monsters and take their stuff. That’s how Jeff Tidball, AGE System Lead Developer at Green Ronin, calls it in the introduction to the new Midgard Bestiary: Volume 1 by Josh Jarman. Between its covers lurk some of the greatest monsters that Open Design has unleashed on players over the last five years — ready to deploy in your AGE System adventures. Originally created for...

The Deadline Approaches…

If you haven’t already submitted your artifact to the Relics of Power contest, do so now! We have less than an hour to go before the deadline hits. (And it hits hard.) Surely you want judges Wolfgang Baur, Christopher Bodan, and Jeff Grubb to see your glorious artifact, hmmm? Send your entries to relicsofpower(at)koboldquarterly(dot)com right away! (You should read the contest rules, too, if needed.)

The Search for Relics of Power

In the past, we’ve done some fun contests featuring monsters. Monsters are great. We support monsters. We love monsters. But sometimes you need a little help fighting monsters, especially when one or more have completely wiped out your stalwart band of adventurers—several times. Kobolds, of course, recognize the necessity for adding a little firepower to the group when that sort of thing happens. To assist all those hapless,...

Midgard and Dragon Age

Designer and Midgard project patron Joshua Jarman blogs about the intersection of the AGE System ruleset and the support that the second rules set is getting during design. : [Designing as a patron] is a fun, creative process, and the collaborative nature leads to the development of the best ideas presented. As far as Dragon Age, Wolfgang … has made a definite commitment to be the leader in third party Dragon Age support. Kobold Quarterly...

Northlands and KQ #17 Review Roundup

We’ve had a couple of big releases here recently! There’s Northlands: Roleplaying in Winter’s Chill, a Pathfinder-compatible sourcebook for adventures in Midgard’s temperate and subarctic north; and Kobold Quarterly #17, an issue dedicated to villainy with articles for Pathfinder RPG, 4th Edition D&D, and Dragon Age RPG. What are reviewers saying about them? Let’s start with Northlands: Here is a book that presents the creatures, culture...

It’s Alive!

Get ready to channel your inner Dr. Frankenstein as we launch March Monster Madness! During the month of March, we at the Dragon Age Oracle are running an AGE System Monster Design Challenge in partnership with Open Design/Kobold Quarterly. Check out the following threads on the Kobold forums: Best Midgard Monster: Any creature originally published by Open Design in one of the Midgard canon products (see below) for another system converted to...

Midgard: Alseid Hunter

The Midgard patrons are converting new creatures for the AGE System, like this one originally written for Tales of the Old Margreve and Pathfinder RPG. The Midgard campaign setting may be acquiring an AGE System bestiary if this keeps up! __ Alseid are the graceful woodland cousins to centaurs. Because they are rarely seen far from the wooded glades they call home, they are sometimes called “grove nymphs,” despite being more closely related to...

Midgard: the Gnomes of Niemheim

Some creatures of Midgard are gentle, loving, and brave. The gnomes of Niemheim are none of these things. They are servants of Hell. It was not always so. The gnomes lived among the people of Krakova for many years as friends and allies, teaching humans the arts of fey sorcery, weaving, and gardening. They were a kindly people, always eager to discuss the finer points of pottery, alchemy, tanning, and the illumination of manuscripts. Their hats...


Pin It on Pinterest