Posts by Wolfgang Baur

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Booth Report Day Three: Happy Memories for the Kobolds

We’re not exactly sure what happened to the second day, but it was a whirlwind of Midgard adventures (one from Tales of Zobeck, the other from Tales of the Old Margreve), of panels, of the huge banquet feast and the awesome sneak preview by our Paizonian hosts (excellent speakers, all!), and of the general whirl […]

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Booth Report Day One: Hoist the Banner!

The Kobold Quarterly booth was loaded with new releases—Complete Advanced Feats, Streets of Zobeck, Northlands, and Lost City come to mind—and with kobold staffers chatting about what’s new and where Pathfinder is headed. The Midgard banner got some compliments, and the freebies were popular (no surprise!). We also had some ashcans (preview versions) of the

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Building a Shared World: Midgard

Sometimes a 60-minute panel can cover the entire history of a world. This one certainly did, with excursions into what works and doesn’t for Forgotten Realms, Mystara, and Golarion. Panelists Wolfgang Baur, Jeff Grubb, and Brandon Hodge talked about the project’s origins (homebrewed setting), goals (ambitious), and design approach (highly collaborative). More about the panel

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Never Work for Wizards: The Magocracy of Bemmea and Allain

A word of advice to all those who think things get better once you leave the Goblin Wastes and enter the safe lands of the Magocracy of Bemmea and Allain: Things don’t really get better. The Exarch and all those mages cracked open the walls of the reality. The madmen of Caelmarath called down the

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Going For It: Our Incredible 5th Anniversary Sale

The life of a kobold is a hard one. Fierce but small, they must summon all of the wits, cunning, and tenacity they can manage to survive in dungeons filled with bigger, meaner, well-established creatures. And don’t get me started on the groups of armed jerks who periodically invade their homes intent on mayhem and

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Midgard Progress, Week 3: Smack-Talkin’ Interviews

It’s been moderately busy in Midgard, with the first — draft-level, not final! — Dragon Age RPG content delivered as part of my Prince of Midgard interview with the Oracle: the Triolan Corsair background. The Stargazer’s World interview expands on that with a short history and discussion of the future plans for the setting. Throw

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