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Grand Duchy: Meet Me at Treadwell’s

Experienced travelers, including adventurers, who plan an extended stay in Hirschberg inquire: Are there any vacancies at Treadwell’s? The boardinghouse sits on the intersection facing the Street of Blades where it meets the Road to Salzbach. It’s hard to miss. The two-story, L-shaped building is painted smartly in maize, with its shutters and trim in

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Judge’s Commentary: Monarch of the Monsters 5—Low CR Design

One of the joys of a monster design contest for me is always seeing monsters at the low end of the CR spectrum. It is much easier to design a monster at a medium-to-high power level, because you have more options: the creature can have more powers, more magical fallbacks, and elements that only a

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Prepared!: Not-Quite-Right Magical Treasures

For every successfully enchanted sword, there are a score of sputtering failures. A ring of great power must have several nearly mundane cousins—more suited to a smelter than a wizard’s finger. Sometimes your party’s actions deserve a reward that is heavy in flavor but light in power. Today, Prepared! brings you two items from the

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Lost Cities: Ideas for Ancient Ruins in Pulp Adventures

“But who built it? Who dwelt here? Where did they go? Why did they abandon it?” —Valeria of the Red Brotherhood, “Red Nails” Nothing stirs an adventurer’s spirit like the lure of discovery in unknown lands. And when it comes to D&D (and its successors), we’re more apt to find players exploring the game’s eponymous

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Judge’s Commentary: Monarch of the Monsters 5—The Kryt and the Gargoctopus

Over the next few weeks, we’ll be bringing you some commentary from the three Monarch of the Monsters 5 contest judges regarding monsters that did not make it into the public voting phase. This week, Steve picks out two monsters to highlight. We invite you to share your own insights in the comments field below!

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Larger Than Life: Stone Giants Now Available

Strong as the Mountains and Deep as the Caves! Most stone giants spend their long lives in peaceful pursuits on the rocky peaks of mountain ranges: raising livestock, contemplating the passage of history, and educating captured adventurers about the tribe’s peaceable intentions before releasing them. But hotheaded young stone giants would rather change the world

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Grand Duchy: Ingenious Uses for Native Slate

According to the Midgard Campaign Setting guide, slate is a common commodity in Hirschberg and Bad Solitz, and through trade, available throughout the Grand Duchy. From roofing materials to tombstones, folk have found ingenious uses for it. Here are three other uses for slate, two of which are magical. Novice’s Slate This tablet-sized chalkboard resembles

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Introducing Kobold Kiddos Convention Care

As you migrate from convention to convention, leaving your safe warrens to adventure with other fearless kobolds, you might wonder, “What should I do with my kobold kiddos?” We have the answer for you! The Kobold Kiddos Convention Care Program has begun at cons around the world! When you show up for the convention, leave your young

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