Delve into the Depths in the Kobold Blog

ENnie Award Nominations for Open Design!

There is singing, dancing and drinking in the kobold mines today: Open Design received four ENnie Award 2012 nominations. Here’s what we’re up for this year: Best Adventure: Streets of Zobeck Best Art, Interior: Book of Drakes Best RPG Related Product: Complete Kobold Guide to Game Design Best Writing: Your Whispering Homunculus Congratulations to Ben […]

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AGE of Combat: Building Combat Encounters in the AGE System (Part 1 of 2)

Combat encounters are a staple of most tabletop roleplaying games, and that is certainly the case in the Dragon Age RPG from Green Ronin. Combat in Dragon Age is fun, fast, and cinematic, with both heroes and villains using the game’s unique stunt system to perform daring feats of skill to quickly turn the tide

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Oh, I’m Going to Get Killed Any Minute Now (Part 23)

As ever, readers who are new to the diary, please read the earlier installments first. (Art by Chris McFann.) DAY FIFTY-FOUR (date in t-minus 7 minutes) I owe my friends. BIG TIME. Quite literally, actually. I very specifically had to sign actual paperwork documenting that I, in fact, owe my friends and that, very specifically,

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Your Whispering Homunculus: One Hundred Matters of Great Importance to Animals

Master Pett’s Your Whispering Homunculus presents only the finest in British gaming. Indeed, you are not likely to find a more comprehensive assortment of miscellany anywhere. (So much more than just another bloke in a dress.) “Just imagine it!” “Master?” “If we could talk to the animals!” “You can, master. Buy a scroll in the mystic

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Designer Diaries: Midgard Bestiary, 4th Edition Style (Part 3)

We’ve hit the first stretch goal for the Midgard Bestiary for 4th Edition Kickstarter! Thanks go to everyone who has joined us. To celebrate, take a look at the zmey, which designer Brian Liberge tackles in our latest design diary. At the end of the alphabet comes the zmey. Originally found within the tales of

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The Kobold World Conquest Challenge

I, Wolfgang Baur, eccentric game designer, receive letters from Kobold fans all over the globe. Kobold Quarterly and Open Design products are being played and enjoyed in North America, South America, Europe, Africa, Asia and Australia. This Fall I will release the Midgard Campaign Setting, a worldbook featuring seven fantastic regions of mystery and adventure. The other

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