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Parry, Riposte, Electrocute: Magus Options (Part 1)

Most magi seek a balance between steel and spell, though some may focus a fraction more of their attention on the martial or arcane aspect of their unique fighting styles. Some, however, seek to expand their repertoire, experimenting with a wider variety of skills and abilities. Presented below is a new archetype for the magus. […]

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Creature Comforts: Frost Giants (Part 4)

With each installment of Creature Comforts, we take a deeper look into a legendary monster that adventurers might encounter while journeying through the world. In this installment, we venture further into the concept of snow giants, which has a statistics block in part 3, along with several magic items you can add to your game.

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Full Sleeve Midgard: Variant Gauntlet Witches for Kobolds and Minotaurs (Part 3)

The gauntlet witch archetype first appeared in Kobold Quarterly #23, offering a vibrant alternate option for playing a witch. This article details the kobold and minotaur racial variants of the gauntlet witch in Midgard. Kobold Gauntlet Witch Variant: Trapgrip Witch Racial Archetype Born from necessity and invention, the trapgrip witches arose after kobolds first discovered

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Creature Comforts: Frost Giants (Part 3)

With each installment of Creature Comforts, we take a deeper look into a legendary monster that adventurers might encounter while journeying through the world. In this installment, we bring you some magic items, plus another creature you can add to your game. You can see more about frost giants in part 1 and part 2.

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Full Sleeve Midgard: Variant Gauntlet Witches for Gearforged and Huginn (Part 2)

The gauntlet witch archetype first appeared in Kobold Quarterly #23, offering a vibrant alternate option for playing a witch. This article details the gearforged and huginn racial variants of the gauntlet witch in Midgard. Gearforged Gauntlet Witch Variant: Heavy Gauntlet Witch Racial Archetype Though admittedly extremely rare, heavy gauntlet witches are formidable beings. Combining the

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Full Sleeve Midgard: Humans (Part 1)

Humans The gauntlet witch archetype first appeared in Kobold Quarterly #23, offering a vibrant alternate option for playing a witch. Though gauntlet witches are rare, your players may want to follow a variant path than that presented already. This series offers variant racial archetypes based on the gauntlet witch for humans, gearforged, huginn, kobolds, minotaurs,

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The Laying on of Fists: Feats and Features for Battle Clerics and Paladins

When the party is nose to smoking nose with an evil dragon or a fiend from the pit, they always turn to the clerics and paladins. These divine casters and combatants are, after all, geared toward fighting the forces of Evil (or Good, depending on alignment, and both with capital letters). But if you want

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Trapsmith: Jerky Stake and Seeing Stars Traps

Gavin chewed thoughtfully on some exquisite squirrel jerky as he monitored the bounty hunters’ approach. They clearly knew his reputation because they were moving slowly and methodically checking their surroundings for hidden surprises. Yes, they knew who and what he was. This was going to be fun. Taking off his right boot, Gavin collected his

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Journeys to the West Adventure Anthology Now Available

Let the Journeys begin! Journeys to the West, the new 8-island, 5-adventure anthology of seafaring excitement for Pathfinder Roleplaying Game is out from Kobold Press! Set sail from Barsella, the City at the Edge of the world, home of adventurers and pirates, and explore the vast, uncharted waters of the Western Ocean of the Midgard

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