“And these are the teeth of a vampire. I’ve forgotten his name, but I’ll never forget the look on his face when I knocked them out.” Thundar the Mighty grinned widely before moving to the next display in the former warrior’s trophy room.

As he followed his host, Gavin didn’t doubt a word Thundar the Mighty said. Even at his present age, the man could tear him in half.

“Oh, and look here,” his host said, pointing at the next display. “This is the hand of a troll. We grappled a bit, and then I tore its hand straight off. It grew back, of course, but he didn’t want to mess with me any more. After I killed the thing, I had its hand magically treated so that I can display it here. Don’t you worry a bit about it regenerating back into a full-size troll!”

Thundar’s rumbling laughter would have been infectious if Gavin’s head didn’t pound so much due to the bout of drinking they’d done the night before. As they moved to the next display, he snagged the hand from its open case. He now had in his possession the two items he needed for his trap.

Later, when his host was distracted by an unexpected arrival, Gavin carefully took the vampire’s teeth and pressed them deep into the rancid hand of the troll, causing a bit of fluid to leak. With pliers, he removed the teeth and then mounted them on the tiny springs that he had placed in a spatula.

They said Thundar’s cook, Ryback, continually boasted about never having been beaten in his own kitchen. Well, there was a first time for everything—though perhaps Ryback wasn’t expecting to be beaten in quite this manner.

Trapsmiths love nature. Why come up with something deadly yourself when nature might have already developed and perfected exactly what you need? A trapsmith need only mix and match together the deadly ingredients. A vampire’s teeth are sharp, and a troll’s regenerative powers are well known. What isn’t as well known is that you need to have a troll’s constitution for the regeneration aspect to work as it does for the troll. The fluid from this particular troll’s hand can wreak havoc with a target’s metabolism when its unique properties enter the target’s bloodstream through a wound.

Trollboon Teeth Trap     CR 5
Type mechanical; Perception DC 20; Disable Device DC 20
Trigger touch; Reset none
Effect spring-loaded teeth (+20 melee, 1d4+1 damage plus 5 bleed damage and trollboon)
Effect trollboon (the target must succeed on a DC 20 Fortitude check or its metabolism goes into overdrive; the target takes 1d3 Constitution damage each round for 10 rounds on a failed check; if the target succeeds, it gains regeneration 5 for 10 rounds)

Next Installment

What can Gavin do with surgeon’s tools, a stuffed animal, a potion of healing, and a bedsheet?

The Challenge

Name four adventuring items and receive a murderous trap in return.

(This post is Product Identity.)

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