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Advanced Races 4: Dragonkin now Available

Advanced Races 4: Dragonkin gives you everything you need to play a descendant of the greatest and most terrible monsters in fantasy roleplaying. Use it in the Midgard Campaign Setting or in the setting of your choice. Compatible with the Pathfinder Roleplaying Game, this 14-page book by designer Amanda Hamon includes: The dragonkin PC race,

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Magic of the Celestial Sea V – Akaya’s Armory

Despite their powerful magical abilities and natural aptitudes for spellcasting, living stars that choose to interact with other beings typically relish the visceral rush of melee combat and frequently have a weapon of choice with which they are highly expert. While most wield potent magic weapons from points around the Celestial Sea, a lucky few

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Your Whispering Homunculus—Nevermore (Part 3)

Master Pett’s Your Whispering Homunculus presents only the finest in British gaming. Indeed, you are not likely to find a more comprehensive assortment of miscellany anywhere. (So much more than just another bloke in a dress.) “Our tale is almost at an end, huskface.” “But how does the tale end, master? Do the good ravens

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Death Among the Dunes: Desert Monsters (The Savage Sands)

With their punishing climate and near-total lack of precious water, deserts are one of the most hostile environments in existence. Those who spend enough time among the desert sands know that some monsters can thrive even in these hellish wastes. Such creatures are feared and respected by wise adventurers, for they are invariably predatory and

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Death Among the Dunes: Desert Monsters (Dune Hunter)

With their punishing climate and near-total lack of precious water, deserts are one of the most hostile environments in existence. Those who spend enough time among the desert sands know that some monsters can thrive even in these hellish wastes. Such creatures are feared and respected by wise adventurers, for they are invariably predatory and

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Expanded White Necromancer Now Available for Pathfnder

Most necromancers are foul, twisted individuals obsessed with corruption and death. But not all. A few embrace the knowledge that true necromancy involves tapping the powers of life as well as death. These enlightened few are known as white necromancers. New Paths 7: The Expanded White Necromancer gives you everything you need to play a

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Magic of the Celestial Sea IV – The Living Stars

Each morning, Midgard’s deific sun emerges from the horizon and begins its swift journey across the sky, sparks of flaming godstuff cascading in its wake. While most of these divine motes simply diffuse into the firmament, a rare few find purchase in the heavenly ether and begin to mature into something truly magnificent. Growing in

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Death Among the Dunes: Desert Monsters–The Scythe Scarab

With their punishing climate and near-total lack of precious water, deserts are one of the most hostile environments in existence. Those who spend enough time among the desert sands know that some monsters can thrive even in these hellish wastes. Such creatures are feared and respected by wise adventurers, for they are invariably predatory and

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Magic of the Celestial Sea II—Rune Magic of Temperos

The yellow planet Temperos is a testament to the inscrutability of the gods. Who can say what brought Gades the Titan to this dusty, primitive world millennia ago? And who can even begin to explain his carnal rampage through the planet’s unsuspecting megafauna? And if some sense of responsibility motivated him to birth a horde

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