Midgard Campaign Setting Is Here!

At long last, the fey roads have opened! The gods don their masks, the Northern reavers sound their horns, and the dwarven forges burn like suns. The emperor of the ghouls rises from his dark throne, the wild elves leave the earth behind and ride the wind, and the mercenary armies of the Seven Cities march to war. Midgard Campaign Setting is here. You can get it right now in the Kobold Store, in hardcover+PDF and softcover+PDF, and in PDF-only...

AGE of Combat: Building Combat Encounters in the AGE System (Part 2 of 2)

In the last post, we covered how the Threat Level system works to provide Dragon Age and AGE system game masters with a base score for deciding if a group of adversaries would make an appropriate challenge for their player characters. This post expands on those rules by providing the Threat Level system for the adversaries found in Open Design’s Midgard Bestiary Vol. 1, which presents fifty new monsters for use with the Adventure Game...

AGE of Combat: Building Combat Encounters in the AGE System (Part 1 of 2)

Combat encounters are a staple of most tabletop roleplaying games, and that is certainly the case in the Dragon Age RPG from Green Ronin. Combat in Dragon Age is fun, fast, and cinematic, with both heroes and villains using the game’s unique stunt system to perform daring feats of skill to quickly turn the tide of battle. Creating balanced combat encounters can be one of the hardest tasks for a Dragon Age game master, however, as the game lacks...

Relics of Power: Final Voting!

Now that you have a veritable trove of relic goodness awaiting you, you must pick one — only one — item from it. You see, you all have the power to choose the item that the kobolds will make available in the next issue of Kobold Quarterly. Yes, many fine artifacts arrived for appraisal, and if you haven’t yet looked at them, now is the time! Those of you who have already peered closely at these artifacts can jump in and vote right...

Kobold Quarterly #18 Now Available

Kobold Quarterly issue #18, our big pre-Gen Con Summer issue, is out! It’s like a kobold beach party ice chest, but instead of being packed with gnome jerky, KQ #18 has savants, cavaliers, beast masters, and dragon hunters for Pathfinder RPG; Divine Gifts for the AGE System by Green Ronin designer Steve Kenson; a minotaur ecology for 4th Edition D&D; and three new adventures! Characters powered with divine magic are common in fantasy RPGs....

12 Killer Hooks for AGE System Players

When we set out to design the Midgard Bestiary for the Adventure Game Engine (or AGE) system, we knew it was going to be a unique project from the start. The book represents not only the first stand-alone, third-party game supplement for the AGE System, it’s also the first time more than five years of Open Design monsters have been presented in a single volume, and the first time those creatures have been made available for the system that...

Midgard Bestiary for AGE System Now Available

The basic formula for fantasy roleplaying is simple: kick down doors, kill monsters and take their stuff. That’s how Jeff Tidball, AGE System Lead Developer at Green Ronin, calls it in the introduction to the new Midgard Bestiary: Volume 1 by Josh Jarman. Between its covers lurk some of the greatest monsters that Open Design has unleashed on players over the last five years — ready to deploy in your AGE System adventures. Originally created for...

Midgard and Dragon Age

Designer and Midgard project patron Joshua Jarman blogs about the intersection of the AGE System ruleset and the support that the second rules set is getting during design. : [Designing as a patron] is a fun, creative process, and the collaborative nature leads to the development of the best ideas presented. As far as Dragon Age, Wolfgang … has made a definite commitment to be the leader in third party Dragon Age support. Kobold Quarterly...

Northlands and KQ #17 Review Roundup

We’ve had a couple of big releases here recently! There’s Northlands: Roleplaying in Winter’s Chill, a Pathfinder-compatible sourcebook for adventures in Midgard’s temperate and subarctic north; and Kobold Quarterly #17, an issue dedicated to villainy with articles for Pathfinder RPG, 4th Edition D&D, and Dragon Age RPG. What are reviewers saying about them? Let’s start with Northlands: Here is a book that presents the creatures, culture...

It’s Alive!

Get ready to channel your inner Dr. Frankenstein as we launch March Monster Madness! During the month of March, we at the Dragon Age Oracle are running an AGE System Monster Design Challenge in partnership with Open Design/Kobold Quarterly. Check out the following threads on the Kobold forums: Best Midgard Monster: Any creature originally published by Open Design in one of the Midgard canon products (see below) for another system converted to...

Midgard: Alseid Hunter

The Midgard patrons are converting new creatures for the AGE System, like this one originally written for Tales of the Old Margreve and Pathfinder RPG. The Midgard campaign setting may be acquiring an AGE System bestiary if this keeps up! __ Alseid are the graceful woodland cousins to centaurs. Because they are rarely seen far from the wooded glades they call home, they are sometimes called “grove nymphs,” despite being more closely related to...

Midgard: the Gnomes of Niemheim

Some creatures of Midgard are gentle, loving, and brave. The gnomes of Niemheim are none of these things. They are servants of Hell. It was not always so. The gnomes lived among the people of Krakova for many years as friends and allies, teaching humans the arts of fey sorcery, weaving, and gardening. They were a kindly people, always eager to discuss the finer points of pottery, alchemy, tanning, and the illumination of manuscripts. Their hats...

Midgard Progress, Week 3: Smack-Talkin’ Interviews

It’s been moderately busy in Midgard, with the first — draft-level, not final! — Dragon Age RPG content delivered as part of my Prince of Midgard interview with the Oracle: the Triolan Corsair background. The Stargazer’s World interview expands on that with a short history and discussion of the future plans for the setting. Throw in this terrific sketch of a priestess of Rava by Aaron Miller and the recent Declaration of Principles,...


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