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Heralds of the Yawning Void: Denizens of the Utter Black

Insatiable Brood These ravenous beasts are always found in great, gnawing swarms. Each individual of a brood is a head, slightly larger than a human fist, with bulging black eyes and an enormous mouth lined with uneven, jagged teeth. Slimy tails trail away from the back of the head, and wasp-like wings protrude from where […]

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Play with Class: Forge a Fabulous Fighter

Role of the Fighter There are so many different ways to build a fighter, but at the end of the day, your role is to be good at combat. You can make your fighter a deadly ranged character, a death-dealing tank, a WWE wrestler, a military general, the list goes on and on. All your

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One-on-One Roleplaying: Adapting Tales of the Old Margreve

There were many reasons that we were excited when Tales of the Old Margreve came out. Firstly, the vast majority of Beth’s PCs have been druids, so we were immediately interested in something with a heavy emphasis on a mysterious and ancient forest. Secondly, this book features a series of adventures that can stand alone

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Rogue’s Gallery: Galdvyr Steadystone

Hunter of the Damned. During his many northern crossings, Galdvyr has successfully led numerous expeditions through encounters with its many dangers, such as giants, werewolves, and fey. None of those creatures bedevil him as much as the walking dead though. Galdvyr despises vampires in particular, viewing them as unnatural parasites. He has a dream of

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Harbingers of the Yawning Void: Dark Magics and Fell Relics

NEW CULT SPELLS These spells have been developed by the cult. CURSE OF DISSOLUTION 4th-level necromancy (Void)Casting Time: 1 actionRange: TouchComponents: V, SDuration: Concentration, up to 1 minute You speak a phrase of Void Speech as you touch a creature. That creature must succeed on a Charisma saving throw or be cursed for the duration

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Tripping on the World Tree: Reading the Warlock Guide to the Planes

Next, the guide specifically details seven separate planes, specifically the Infinite Halls (Seven Heavens of Celestial Light), Silendora (Summer Lands of the Elves), Valhalla (including the Storm Court and Geirrhöth), Klingedesh (the Marketplace), Ravatet (Plane of Gears), the Evermaw (Plane of the Undead), and finally Ginnungagap (the Yawning Void). Each section describes locations of interest

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Warlock’s Apprentice: An Ode to Randomness

Creating material for roleplaying games isn’t the same as engineering a new smartphone or finding ways to speed up an assembly line. Those tasks are tethered to the real world. The most revolutionary manufacturing idea ever conceived is in fact worthless if it depends on technology that can’t be built. RPGs, on the other hand,

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