Delve into the Depths in the Kobold Blog

Dungeon Tables: Random Encounters in the Forests

Forests 2d20 Encounter 2 High-pitched cries of alarm and sounds of smashing wood catch the characters attention. If they investigate, they find a chuhaister (see Creature Codex), destroying a diminutive village, while 4d6 sprites fly in the air around the creature, attempting to force it back with their tiny weapons. 3 1d6 millitaurs (see Tome

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Introducing Players to Roleplaying Games: Creative Character Creation

The only limitation to character creation should really be whether the character concept fits into the setting and genre of the game world. “What character are you going to create for our grim medieval world?” “My character is a plucky green alien monkey who uses their bounty hunter training to help the poor.” “Umm…” So

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Tome of Beasts 3

Something Lurks in the Shadows! Coming soon to Kickstarter, with over 400 monsters at your fingertips, Tome of Beasts 3 is sure to challenge, delight, and even terrify your players: An appendix filled with NPCs Monsters designed by guest designers, such as B. Dave Walters, Gail Simone, and many more Monsters designed by our very

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Saints of Midgard: St. Ssesmiyra, the Horned Saint

In her late teens, Ssesmiyra joined the priesthood of Hecate. Shortly thereafter, she performed her first miracle in the goddess’s service, calling forth a coiling serpent of living shadow to destroy a fellow priest who had been belittling her. These miracles continued for the length of Ssesmiyra’s life: the priestess given to sudden and violent

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Bemmean Wizard

Magical Wastelands: Polluted Blights

The noxious potions, failed alchemical experiments, and magical malfunctions left to spill into the currents of local waterways leave greasy, iridescent slicks while bubbling vents emanate from slag piles consisting of accidental heaps of poorly combined reagents. This inconsiderate, mystical trash warps the creatures and alters the plants and the very terrain of the region,

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You Find Yourself in a Haunted House: Creepy Friends

Whether a windswept manor on the moors, a dilapidated hut outside of town, or a castle on the verge of ruin, haunted locations are ripe areas to introduce backstory, side plots, clues, atmosphere, or some undead bashing. This section focuses on some thematic NPCs who could be allies (or complications!) for PCs dealing with a

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­­­­­­­­­­Warlock’s Apprentice: Ahu-Nixta, Hivemind of the Concordant Chronosphere

At one time, the ahu-nixta held dominion over many races. Cruel masters, they fed upon the younger entities and stole from them those elements they needed to transcend the Void. They broke the creatures they enslaved—salvaging flesh and bone, dominating thoughts, harvesting fears—and they warped them into vessels for their own designs. But just like

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Rise of the Mimic Moon: Many Mimicking Monstrosities

The rain of asteroids launched by the Mimic Moon smashes into the planet in 1d4 waves per day. Some impacts cluster while others are widely dispersed. The exact number of asteroids in each wave and how they are grouped depends largely on the needs of the campaign. The impact of each rocklike projectile causes a

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