Art by Bryan Syme

The New Paths Compendium previews continue! Presenting the priest!

Priests are called to serve a divine power, much in the manner of a cleric. A priest’s connection to her deity forms the very core of her being—it is through this unwavering reverence that she receives her power and her strength. Unlike a cleric, however, a priest isn’t called to fight with force of arms. A priest enters the field of battle equipped only with the divine might of her god.

A true champion of her faith, a priest is utterly devoted to the teachings of her god and tireless in the quest to expand her deity’s influence in all things. Although most priests adhere to the hierarchy of their religion, every priest ultimately answers only to her god.

Priests use spells and divine abilities in combat, rather than weapons and armor. Perhaps even more so than with a cleric, a priest’s power derives from her faith. As such, all priests must focus their worship upon a specific divine source. Although most priests are associated with a church or a temple, many are called to actively spread their faith and thus spend more time out in the world than they do within the safety of church or temple walls.

The expanded, hardcover edition of the New Paths Compendium presents 12 new and expanded Pathfinder Roleplaying Game classes from level 1 through 20—plus new feats, new spells, and new archetypes.


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