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Open Design Podcast 4:
Greenwood, Kenson, Styrsky

I can’t believe it’s been a month, but GenCon always plays havoc with a sense of time. The latest and greatest Open Design Podcast is now available for your listening pleasure. In addition to regulars Skip Williams and Monte Cook, yours truly and co-hosts Ed Healy and Rone Barton discuss the recent crop of ENnie

Open Design Podcast 4:
Greenwood, Kenson, Styrsky
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Triple Launch:
Shadow Fey, Azlant, and Azathoth

To date, Open Design has been about competition between competing proposals, pitting projects and editions against one another. In an effort to accommodate everyone, we even completely redesigned Halls of the Mountain King in two editions. While that project was huge, we’re not pursuing that approach again. We’re learning from the experience and doing something

Triple Launch:
Shadow Fey, Azlant, and Azathoth
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The More Fantastical It Can Be:
Map Talk with Jonathan Roberts

Maps do much more than tell us where we are or how to get where we’re going. Maps tell us about the world they depict and the cartographer who created them. As RPG cartographer Jonathan Roberts says, “A good map should be functional. The primary purpose of any map is to be clear and precise.

The More Fantastical It Can Be:
Map Talk with Jonathan Roberts
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