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Howling Tower: Gangsters Have Much to Teach Us

The best roleplaying sessions I ever played were a GangBusters campaign run by the game’s designer, Mark Acres. This campaign was legendary around TSR. Everyone wanted in, so Mark routinely wound up handling twelve or more players at a time. Understand that GangBusters is a tabletop version of simple, straightforward cops and robbers set in

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Oh, I’m Going to Get Killed Any Minute Now (Part 21)

As ever, readers who are new to the diary, please read the earlier installments first. (Art by Chris McFann.) DAY FIFTY, late night, [panic mode activated] Aaaaaagh! Date on Friday AAAAAAAAAAAAAAAAAGH! DAY FIFTY (very early) With . . . with . . . Abliguritia Thundersmasher-Roth! AAAAAAAAAAAAAAAAAAAGH! DAY FIFTY-ONE AAAAAAAAAAAAAAAAAAAGH! It is Tuesday now. Lots of

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