From Screenplay to RPG: Noncombat Conflict
Without looking too hard, you can find tons of adventures teeming with interesting encounters all of which have built-in conflict. They have monsters to fight, devious traps to disarm, and cunning puzzles to solve. But what about the other encounters in the campaign world? What about the traveler the heroes met on the road, the […]
From Screenplay to RPG: Noncombat Conflict Read More »