Delve into the Depths in the Kobold Blog

The Chemist

Not all healers are tied to a church; in some places there are surgeons, hospitalers, and village elders. The most refined healer not associated with a deity is the chemist. Combining superior alchemical knowledge with medical research, the chemist can create compounds, tinctures, salves, and extracts of vast power. The adventuring chemist adds arcane lore

The Chemist Read More »

Announcing the Kobold Press Community Use Policy

The Midgard Campaign Setting fan community is growing faster than an ill-advised alchemy experiment in Maillon! It’s an active, vibrant community, full of people who want to take what we’ve created and run with it in exciting and fun directions. So we thought, why not make it easier for them? To encourage fan sites and free

Announcing the Kobold Press Community Use Policy Read More »

The Broken Tower

Filled with wondrous creatures and devastating monsters, Midgard holds adventuring challenges no matter where you are on the map. This article presents a short, divisional encounter. Although designed for Midgard—specifically the Northlands—it can be easily adapted to other locales. An unfinished tower in the wilds is under construction, but at whose command? And what creatures

The Broken Tower Read More »

Gnasty Gnolls: Lore and Adventurers

Gnolls are one of my all-time favorite monsters. From the blue box’s hyena-men, to the latest variations, these monsters have been hacking at parties for time immemorial. The following mini-ecology is system neutral, and it can inspire gamemasters and players to help cover the world with these beloved-yet-despised creatures. Feral hunter-scavengers, gnolls are demon-twisted humanoid

Gnasty Gnolls: Lore and Adventurers Read More »

Shadow Knight (Shadowdancer Archetype, Part 2)

In part 1 of the Shadow Knight, you gained information on adjusting the shadowdancer archetype in interesting ways. This time, K.C. provides you with spells and a feat. Umbral Weapon Imbuement School illusion (shadow); Level magus 2, sorcerer/wizard 3 Casting Time 1 standard action Components V Range personal Target you Duration 1 round/level (D) Saving

Shadow Knight (Shadowdancer Archetype, Part 2) Read More »

Join the Kobold Courier and Earn Loot!

Stay informed with the newest Kobold Press news and updates delivered to your inbox weekly. Join now and receive a PDF copy of Shards of the Spellforge

Join The Kobold Courier

38878

Be like Swolbold. Stay up to date with the newest Kobold Press news and updates delivered to your inbox twice a month.

Scroll to Top