Posts by Stefen Styrsky

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Dead Eyes and Battle Scars (Part 2 of 2)

There’s a flip side to chronic injury. The same experiences that permanently wound adventurers also mold them into superior combatants. Even the most fumbled attack by a paragon-tier PC deals some damage. Below are several feats open to paragon tier characters that reflect this expertise. Ache of Wrath Prerequisite Cleric or Invoker Benefit If you …

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Dead Eyes and Battle Scars (Part 1 of 2)

By paragon tier, PCs have made it out of the neophyte stage and are professional adventurers. They walk with a confident strut, and their words carry the weight of experience. However, one thing always gives away an accomplished adventurer: the numerous scars. In fantasy games, wounds are often a transitory condition, represented through the abstract …

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Metron, Angel of Knowledge and Truth

This man of gears and steel plates stands 10 ft. tall. A green metallic eye stares from the tip of each of its four wings. Angel of Knowledge and Truth Inevitables tasked with enforcing the laws of truth, metrons seek out and punish those who use deception to attain wealth, power, or advancement. They target …

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Ritual Life: Stone Communion

Dwarves are not all hammers, shields, and axes. They possess a strong—some would say almost divine—connection to earth and stone. Wielders of ancient magic, dwarf spellcasters manipulate stone as if it were clay, and their rituals reflect this. Chasm to the Abyss and Seal the Ways protect the halls from beasts and creatures crawling up …

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Ritual Life: The Way of the Derro

The derro are masters of ritual magic. Their mad insights and devious, malignant nature allow them to craft rituals unknown on the surface world. Derro rituals reflect the intellects behind their inventors and grant the ability to torture other creatures, lay better ambushes, and protect the approaches to their home caverns. Clever or daring adventurers …

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Death’s Door: A Few Diseases More

As promised in Kobold Quarterly  #12, here are more diseases to throw at unsuspecting adventurers. Iron Rot (Level 3 Disease) Rusted metal of all sorts, from old sword blades to discarded nails, carries iron rot. The victim’s joints slowly stiffen until movement of any kind, even speech, is impossible…

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Ritual Life: Everyday Life of the Dwarves

The dwarf cantons of the Iron Crags are so successful, one might be forgiven for believing subterranean life is easy, no harder than a surface dweller’s existence on the farm or in a city. Of course, dwarves are not solely an underground race—they cultivate the land and hunt and fish in the sunlit world—but most …

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