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Your Whispering Homunculus—A Short Summary of the Fine Art of the Recurring Villain

Master Pett’s Your Whispering Homunculus presents only the finest in British gaming. Indeed, you are not likely to find a more comprehensive assortment of miscellany anywhere. (So much more than just another bloke in a dress.) “Master, someone just knocked at the door.” “And…” “Sorry, master, I forgot myself. One moment, and I’ll go and see

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Your Whispering Homunculus—Seasonal Scares

Master Pett’s Your Whispering Homunculus presents only the finest in British gaming. Indeed, you are not likely to find a more comprehensive assortment of miscellany anywhere. (So much more than just another bloke in a dress.) “Snow.” “Lordling?” “Slush, ice, hail, blizzard. How lovely it all appears from in here, behind thick glass, whilst we sit

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Blood-Stained Ice: Monsters of the Arctic—Hammer Moose (Part 4)

The world’s arctic region is both a place of great natural beauty and an inherently deadly environment. Freezing waters can turn blood to ice in mere minutes. Avalanches can bury entire parties, hiding their bodies forever under a mountainside’s worth of snow. As deadly as the arctic is, a wide variety of monsters call it

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Creature Comforts: Frost Giants (Part 3)

With each installment of Creature Comforts, we take a deeper look into a legendary monster that adventurers might encounter while journeying through the world. In this installment, we bring you some magic items, plus another creature you can add to your game. You can see more about frost giants in part 1 and part 2.

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Journeying to the West: An Interview with Christina Stiles

Come see what Christina Stiles has to say about the Open Design process (and more!) for Journeys to the West. Tell me what’s awesome about your new Kobold Press adventure anthology Journeys to the West. It’s sea-faring adventure. What’s not awesome about high-seas escapades and exploration? Plus, we’ve thrown in enough new monsters and islands

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Full Sleeve Midgard: Humans (Part 1)

Humans The gauntlet witch archetype first appeared in Kobold Quarterly #23, offering a vibrant alternate option for playing a witch. Though gauntlet witches are rare, your players may want to follow a variant path than that presented already. This series offers variant racial archetypes based on the gauntlet witch for humans, gearforged, huginn, kobolds, minotaurs,

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The Laying on of Fists: Feats and Features for Battle Clerics and Paladins

When the party is nose to smoking nose with an evil dragon or a fiend from the pit, they always turn to the clerics and paladins. These divine casters and combatants are, after all, geared toward fighting the forces of Evil (or Good, depending on alignment, and both with capital letters). But if you want

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Trapsmith: Jerky Stake and Seeing Stars Traps

Gavin chewed thoughtfully on some exquisite squirrel jerky as he monitored the bounty hunters’ approach. They clearly knew his reputation because they were moving slowly and methodically checking their surroundings for hidden surprises. Yes, they knew who and what he was. This was going to be fun. Taking off his right boot, Gavin collected his

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