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Hump Day Hazard: Disjunction Decay

Ancient tomes speak of an age when magic was feral, where magic-users wielded nearly unimaginable and insurmountable power—provided they survived their first forays into spellcasting. One such power was that of disjunction, or the separation of magic into its most base elements. While this ability was harmless on its own—and, in fact, valuable to early […]

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The Last Map of the Cartomancer (Part 1 of 5)

“The Last Map of the Cartomancer” presents a series of magical maps introduced through the escapades of Lan Su’Vavock and Kai Geyser, two sages on the trail of interconnected clues left behind by an ancient cartographer of legend. ___ “That’s not a map.” “It most certainly is.” “No, it’s a potion—and probably a dangerous one

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Kobold Quarterly Wins Gen Con Indy Marketing Fellowship

Kobold Quarterly has just been announced one of the first two recipients of a Gen Con Indy Marketing Fellowship! To encourage and reward deeper engagement in marketing their presences at Gen Con, we are awarding marketing fellowships to carefully chosen companies that have submitted A+ level marketing plans demonstrating their preparation for attendance at Gen

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GM’s Day Sale

It’s that time of year… Happy GM’s Day! And there’s a sale… Until the morning of Monday, March 8th, Open Design will be taking part in the annual GM’s Day Celebration Sale at DriveThruRPG. All Design Guides, Gazetteers, and issues of Kobold Quarterly are 25% OFF—that’s “1/4 off for the Fourth.” Celebrate GM’s Day with

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Wayward Children of the Abyss (Part 2 of 5)

Insular to the point of xenophobia, the peacock spawn interact only sparingly with outsiders, trading for weapons or magical items, but always with disdain as if they believed themselves superior to other beings even in the face of their own often desperate tribulations within the Abyss. Habitat & Society Continually wandering, with no set layer

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