Delve into the Depths in the Kobold Blog

Trapspringer:
Portcullis and Active Defenses

Clang! The grate slams to the floor, sealing the exit — and alerting every monster in hearing distance…. Most traps are active defenses, contesting every foot of the dungeon. However, a passive defense can be a valuable deterrent as well. Two entry-level passive traps are the portcullis and the razor-wire trap, which we’ll re-design this […]

Trapspringer:
Portcullis and Active Defenses
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As Much of the Story as Possible:
Map Talk with Sean Macdonald

Sean Macdonald never intended to become a freelance RPG cartographer. An internet programmer by trade, he got into RPG cartography through his work as a website designer. He started his freelance cartography career in 2003 mapping the Dragonlance Campaign Setting. Three years later he won a gold ENnie for Tasslehoff’s Map Pouch: War of the

As Much of the Story as Possible:
Map Talk with Sean Macdonald
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The D% Roll – The Complete Bastard’s Polymorph

The toad, frog and newt are classic choices for a transmuting mage with an itchy casting finger and a prepared polymorph any object. However, sometimes your foe deserves something more creative or stylish. Below is a list of forms that will add some memorable panache to the proceedings. d%   Result (Duration) 1.     A 120-foot-long trading carrack (1

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A Question of What’s Cool:
A Conversation with Wesley Schneider

With RPG titles like Classic Horrors Revisited (forthcoming from Paizo), Seven Days to the Grave (Paizo), and Cage of Delirium (Goodman Games), F. Wesley Schneider’s work clearly runs toward the dark. Indeed, Schneider’s writing and his tastes are downright diabolical. “In RPG terms, I’ve always been way more interested in devils than in other fiends,”

A Question of What’s Cool:
A Conversation with Wesley Schneider
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Behind the Spells: Unseen Servant

Welcome back to Behind the Spells, the series that provides a historical background, secret effects, and related material to classic spells of the world’s most famous fantasy roleplaying game. This 11th installment concludes our series of Behind the Spells; we hope you’ve enjoyed the series. As always, the rules (presented after the “Spell Secret” header)

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The Grim Human and the Buxom Elf Princess:
A Conversation with Ed Greenwood Part IV

If you are just joining us, the previous installments of Greenweek are available: Part I, Part II, and Part III. On average, Ed Greenwood completes three novels, nine short stories, and a variety of other projects each year, including articles, introductions, essays, and gaming products. Fortunately for his fans, he writes quickly and often. The

The Grim Human and the Buxom Elf Princess:
A Conversation with Ed Greenwood Part IV
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Open Design 001: Kobold Ecologies

Open Design 001: Kobold Ecologies Welcome to the Open Design Podcast, a discussion about game design and game mastery with hosts Wolfgang Baur, Ed Healy and Rone Barton. Regular Features: * ‘Ask the Kobold’ with Skip Williams * ‘Game Theories’ with Monte Cook What do Dragonlance, the Forgotten Realms, Al-Qadim, Spelljammer and Planescape all have

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A Beautiful Banquet:
A Conversation with Ed Greenwood Part III

Greenweek continues with part III of our interview with Mr. Greenwood. If you missed part I or part II, it’s easy to get caught up! In Ed Greenwood’s The Sword Never Sleeps, the final novel of the Knights of Myth Drannor trilogy, characters rush through a series of confrontations, resolving chases and conflicts established earlier

A Beautiful Banquet:
A Conversation with Ed Greenwood Part III
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A Glowing Handful of Scenes:
A Conversation with Ed Greenwood Part II

Did you miss Part I of our Greenweek interview series? It’s easy to get caught up! In the opening scene of Ed Greenwood’s <href=”http: www.amazon.com=”” gp=”” product=”” 1844166171?ie=”UTF8&tag=themonkeyki04-20&linkCode=as2&camp=1789&creative=390957&creativeASIN=1844166171″”>Dark Lord, the protagonist Rod Everlar awakes to a bloody winged female warrior named Taeauna falling onto his bed. Everlar is scared and confused, Taeauna begs for mercy,

A Glowing Handful of Scenes:
A Conversation with Ed Greenwood Part II
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