Delve into the Depths in the Kobold Blog

Howling Tower: Gangsters Have Much to Teach Us

The best roleplaying sessions I ever played were a GangBusters campaign run by the game’s designer, Mark Acres. This campaign was legendary around TSR. Everyone wanted in, so Mark routinely wound up handling twelve or more players at a time. Understand that GangBusters is a tabletop version of simple, straightforward cops and robbers set in […]

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Oh, I’m Going to Get Killed Any Minute Now (Part 21)

As ever, readers who are new to the diary, please read the earlier installments first. (Art by Chris McFann.) DAY FIFTY, late night, [panic mode activated] Aaaaaagh! Date on Friday AAAAAAAAAAAAAAAAAGH! DAY FIFTY (very early) With . . . with . . . Abliguritia Thundersmasher-Roth! AAAAAAAAAAAAAAAAAAAGH! DAY FIFTY-ONE AAAAAAAAAAAAAAAAAAAGH! It is Tuesday now. Lots of

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The Realm of Dreaming

The ritual magic system that is detailed within the Dungeons & Dragons 4th Edition Player’s Handbook provides your characters with the ability to create interesting and useful effects. By building on that system, you could introduce a new element to your campaign: the realm of Dreaming. This article introduces new rituals, an item, and a

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