Delve into the Depths in the Kobold Blog

Trapsmith: Fear the Arrow—The Return of Pain

In a previous Trapsmith entry, we explored the merits of fear and how a trapsmith uses it in his designs. “Arrows of the Arbonesse” in Kobold Quarterly #20 introduces several new arrows that you can use to breathe life into the old arrow trap design, transforming it from the ubiquitous dungeon feature to something approaching dangerous. […]

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Oh, I’m Going to Get Killed Any Minute Now (Part 14)

(Also Titled: The Ongoing Diary of Thppgrg, Goblin Minion) As ever, readers who are new to the diary, please scroll down a bit to where you see the Thppgrg tag. Click on it. Yeah, that’s right. Otherwise, if you missed part thirteen, you can just click here. (Art by Chris McFann.) DAY FORTY-ONE Can’t write. Hung

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Your Whispering Homunculus Outsells AD&D

Slavish followers of Kobold! It is I, the Whispering Homunculus. You may recall the time I seized control of Wolfgang Baur’s mind, took over Kobold World Headquarters, and published my own book. How the kobolds wailed and gnashed their teeth in rage when they learned what I’d done! Too late! Too late! Hee-hee-heeee!* But my

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Archery Styles (Part 5)

A character who favors ranged attacks has many ways to master the bow, and the schools presented in this article series give you some interesting options to round out your player character. This week, we present another school of archery styles by Rich Redman. The first, second, third and fourth parts are available, too. Dungeon Archers The least

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The Lost GM Scrolls: Mike Mearls on Encounters with More at Stake

Back in the fall of 2009, Chris Dinkins and I interviewed a host of game designers and novelists who were also experienced game masters. We sent around too many questions to too many GMs and received far too much material for one article to hold. As a result, a lot of great material got scrapped.

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Expanded Spell-less Ranger Now Available

Aragorn didn’t cast spells. Just because some designer thought rangers should be spell-slingers doesn’t make it right! With the Expanded Spell-Less Ranger, you can now play an authentic ranger without spells, but with great new abilities. The Expanded Spell-Less Ranger is a base class for the Pathfinder RPG first presented in Kobold Quarterly #11 and

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Oh, I’m Going to Get Killed Any Minute Now (Part 13)

(Also Titled: The Ongoing Diary of Thppgrg, Goblin Minion) As ever, readers who are new to the diary, please scroll down a bit to where you see the Thppgrg tag. Click on it. Yeah, that’s right. Otherwise, if you missed part twelve, you can just click here. (Art by Chris McFann.) DAY FORTY Several interesting developments

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Howling Tower: Dragons—A Soar Spot

Dragons are the most iconic creatures in fantasy RPGs, for obvious reasons. They ought to be among the most impressive and frightening, too, but that isn’t always the case. It’s not because dragons don’t have the chops; on a stat-by-stat basis, your average dragon is terrifying. Yet player characters bring them down with shocking regularity.

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New Solo Play Adventure: Alosar Emanli and the Creatures from the Fallen Star

Druids vs. Aliens: Fight! The third rules-light solo adventure in our Party of One series is available for download at the Kobold Store! BB3: Alosar Emanli and the Creatures from the Fallen Star puts you in the role of a young apprentice druid who finds himself  on his own as evil creatures from the stars

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